Bandit Captain

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Info

Bandit Captain

Monster Level: 5
Medium. Humanoid
STR DEX END AWR INT CHA
3 2 0 2 1 3
Ref: 13 Fort: 11 Ant: 13 Log: 11 Will: 13
Armor Rating 13 (Breastplate)
Hit Points 73
Speed 30ft
Skills (DEX) Sneaking +3; (AWR) Appraising +2, Perceiving +2; (CHA) Deceiving +4, Intimidating +4
Features
Blend in Terrain. When the Bandit has cover, its AR and physical defenses increase by +1.
Actions

'The Bandit can take TWO of the following actions, or take the same action twice.'

Move. The Bandit can move up to its speed.
Falchion. Reach 5ft One-Handed Weapon. +1 vs AR. Hit: 4 (1d6+1) sharp.
Shortbow. Ranged (200ft) One-Handed Weapon. +1 vs AR. Hit: 3 (1d4+1) sharp.
Duel. The Bandit assumes a stance that allows it to Exploit if circumstances permit.
Reactions
Exploit (1/Round). If the Bandit used Duel on its last turn, then it can Exploit.