Vampiric Rejuvenation

Revision as of 16:49, 16 February 2025 by Andi (talk | contribs) (Created page with "{| class="creature" | == <big>'''Vampiric Rejuvenation'''</big> == |- |''Primal'' ''Spell, Necromancy, Intrinsic, Nature, Conjuring 2'' |- |'''APC:''' 10 |- |'''SPC:''' 8 |- |'''Range:''' Touch |- |'''Requires:''' Gesture |- |'''Duration:''' 10 minutes |- !Spell Description |- |By drinking the blood of a willing target for the duration, you gain a vestige of their power. The target creature takes 1d4 damage. Then choose one benefit: * '''Skill Points:''' You gain 12...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Vampiric Rejuvenation

Primal Spell, Necromancy, Intrinsic, Nature, Conjuring 2
APC: 10
SPC: 8
Range: Touch
Requires: Gesture
Duration: 10 minutes
Spell Description
By drinking the blood of a willing target for the duration, you gain a vestige of their power. The target creature takes 1d4 damage. Then choose one benefit:
  • Skill Points: You gain 12 skill points that the target creature has.
  • Rejuvenation: You gain 2d8 Shield HP.
  • Lineage Quirk: You gain one of the target creature’s lineage features.

At the end of the duration, you lose all benefits gained in this way.

Upcharge
Upcharge: You may gain +1 benefit per +1d4 damage and +4 SP.