Herneate

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Revision as of 17:11, 15 February 2025 by Andi (talk | contribs) (Created page with "{| class="creature" |+ | == <big>'''Herneate'''</big> == |- |''Arcane Spell, Necromancy, Conjuring 2'' |- |'''APC:''' 10 |- |'''SPC:''' 48 |- |'''Range:''' 80 ft |- |'''Requires:''' Gesture, Verbal, Visual |- |'''Duration:''' Instantaneous |- !Spell Description |- |Make a magic attack against the target creature’s FORT. On a hit, the creature experiences a hernia as their internal organs protrude from a hole that opens in their body. The creature suffers the effec...")
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Herneate

Arcane Spell, Necromancy, Conjuring 2
APC: 10
SPC: 48
Range: 80 ft
Requires: Gesture, Verbal, Visual
Duration: Instantaneous
Spell Description
Make a magic attack against the target creature’s FORT. On a hit, the creature experiences a hernia as their internal organs protrude from a hole that opens in their body. The creature suffers the effects of the Internal Bleeding lingering injury. On a miss, the creature is unaffected and you do not spend your SP.

A creature may end this injury early if treated with a successful INT/Medicine check against a DC of 15 + your magic attribute.

For each day that a creature does not receive successful treatment, they have a culminating 5% chance of gaining a common, uncommon, or rare disease.