Graft
Graft |
| Arcane Ritual, Arcane Spell, Altering, Conjuring 360 (1 hour) |
| APC: 1 |
| SPC: 35 |
| Range: Touch |
| Requires: Gesture |
| Duration: Instantaneous |
| Spell Description |
|---|
| When you begin conjuring this spell, the target creature (which can be you) takes 2d8 sharp damage and loses one arm or leg of your choice unless it was already missing a limb. Then, over the course of the spell, graft the limb of another creature onto the stump limb. The target creature gains one of the following benefits as is most appropriate given the nature of the new limb.
Note that this spell does not increase the number of total limbs that you already had. You may not cast this spell to gain an additional limb, but you may cast it to remove a previously grafted limb in favor of a new limb.
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