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Nathan Heard (talk | contribs) (Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...") |
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=== | === Wilderguard === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 2'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Small. Fae'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
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!CHA | !CHA | ||
|- | |- | ||
!-2 | |||
!3 | |||
!0 | !0 | ||
! | !3 | ||
! | !-1 | ||
! | !1 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 13 | ||
!Fort: 10 | !Fort: 10 | ||
!Ant: | !Ant: 13 | ||
!Log: | !Log: 9 | ||
!Will: | !Will: 11 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
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| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''Armor Rating''' | | colspan="3" |'''Armor Rating''' 14 | ||
| colspan="3" |'''Resist''' | | colspan="3" |'''Resist''' Primal 1 | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 20 | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Low Light Vision 30ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 25ft, Climb 25ft | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="6" |'''Skills''' (DEX) Sneaking +10; (AWR) Intuiting +2, Perceiving +6 | |||
| colspan=" | |||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Creaturespeak.''' The Wilderguard can communicate with beasts, accurately articulating conversations as complex as the beast is capable of comprehending. | ||
'''Primal Invoker.''' The Wilderguard can cast the following primal invocations. Photosynthesis, Reorient. | |||
|- | |- | ||
! colspan="6" |Actions | ! colspan="6" |Actions | ||
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| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Wilderguard can MOVE and take ONE of the following actions'''.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The | | colspan="6" |'''Move.''' The Wilderguard can move up to its speed. | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Pointy Stick.''' ''Reach 5ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) sharp. | ||
|- | |- | ||
! colspan="6" |Reactions | |||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Vanish (1/Round).''' After it takes [[damage]], the Wilderguard may turn invisible until the start of its next turn. | ||
|- | |- | ||
|} | |} | ||