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<u>Features</u>: Irises glow faintly}} | <u>Features</u>: Irises glow faintly}} | ||
The origin of elves is shrouded in story and myth, but it is widely believed they arrived on Ancerra long before the first humanoid civilizations were established. Star elves, with their deep blue-black skin and shimmering white hair, claim their ancestry from the eternal void of space. The coppery-skinned forest elves believe that their ancient lineages come directly from the conclaves of the Archfae in the Everwilds. The mountain elves still believe their ancestors leave prophecies and guidance in the night sky and stare endlessly from their isolated mountain observatories. Yet some elves, like the crystal-eyed plains elves, speak little of their progenitors and instead embrace the present, busy as they are with the endless skirmishes and battles across the steppes. Regardless of which mythos is believed, the elves of Ancerra all feel a deep affinity with starlight and believe that they are in some way linked to the cosmos beyond. Elves share a bond like no other lineage as each night their dreams touch the shared consciousness known as the Celestial Sea, where memory and experience from millions of lives churn and flow. As varied as the elves are in body and personality, they are generally respected for their wisdom and adventurous spirits. Though they live long lives by the standards of the other dominant lineages, they still greet their days with open-eyed wonder and ever search for new and exciting experiences. Their keen senses make them excellent trackers, scouts, and dungeoneers while their ability to touch the collective consciousness of the Celestial Sea pushes many to excel in more studious arts where the knowledge of the past can be directly built upon. | The origin of elves is shrouded in story and myth, but it is widely believed they arrived on Ancerra long before the first humanoid civilizations were established. Star elves, with their deep blue-black skin and shimmering white hair, claim their ancestry from the eternal void of space. The coppery-skinned forest elves believe that their ancient lineages come directly from the conclaves of the Archfae in the Everwilds. The mountain elves still believe their ancestors leave prophecies and guidance in the night sky and stare endlessly from their isolated mountain observatories. Yet some elves, like the crystal-eyed plains elves, speak little of their progenitors and instead embrace the present, busy as they are with the endless skirmishes and battles across the steppes. Regardless of which mythos is believed, the elves of Ancerra all feel a deep affinity with starlight and believe that they are in some way linked to the cosmos beyond. Elves share a bond like no other lineage as each night their dreams touch the shared consciousness known as the Celestial Sea, where memory and experience from millions of lives churn and flow. | ||
As varied as the elves are in body and personality, they are generally respected for their wisdom and adventurous spirits. Though they live long lives by the standards of the other dominant lineages, they still greet their days with open-eyed wonder and ever search for new and exciting experiences. Their keen senses make them excellent trackers, scouts, and dungeoneers while their ability to touch the collective consciousness of the Celestial Sea pushes many to excel in more studious arts where the knowledge of the past can be directly built upon. | |||
==='''Elf Culture'''=== | ==='''Elf Culture'''=== | ||
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'''Star Elf''' | '''Star Elf''' | ||
The elven lines that deviated the least from their ancient origins are known as the | The elven lines that deviated the least from their ancient origins are known as the “Sil.” They make their homes in both urban and rural areas, though on the whole they are not very common. Star elves are more skilled than other elven sublineages at celestial slumbering and can more easily sift through the sea of memories. | ||
==='''Elf Traits'''=== | ==='''Elf Traits'''=== | ||
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'''Lifespan:''' Elves reach true maturity around age 40 with a lifespan of roughly 500 years. | '''Lifespan:''' Elves reach true maturity around age 40 with a lifespan of roughly 500 years. | ||
'''Inter-Species Relations:''' Elves generally show the utmost patience with shorter lived races and hold many humans, kleppins and [[urkou]] in the highest regard for their tenacity, energy, and ability to accomplish so much in such a short time. Still, they may show frustration in their dealings should they forget that not everyone can recall the experiences of ancestors centuries dead, leading to many mistakes often repeated. | '''Inter-Species Relations:''' Elves generally show the utmost patience with shorter lived races and hold many humans, kleppins, and [[urkou]] in the highest regard for their tenacity, energy, and ability to accomplish so much in such a short time. Still, they may show frustration in their dealings should they forget that not everyone can recall the experiences of ancestors centuries dead, leading to many mistakes often repeated. | ||
=== '''Elf Features''' === | === '''Elf Features''' === | ||
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|'''[[Arcane]] Affinity''' | |'''[[Arcane]] Affinity''' | ||
| | | | ||
|Learn two cantrips from the Arcane Source of magic. If you do not | |Learn two cantrips from the Arcane Source of magic. Use your magic attribute. If you do not have one, use INT. | ||
|- | |- | ||
|'''Celestial Blessing''' | |'''Celestial Blessing''' | ||
| | | | ||
|Learn two prayers from the [[Divine]] Source of magic. If you do not | |Learn two prayers from the [[Divine]] Source of magic. Use your magic attribute. If you do not have one, use CHA. | ||
|- | |- | ||
|'''Cloak of Nature''' | |'''Cloak of Nature''' | ||
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|'''Dream Step''' | |'''Dream Step''' | ||
|Celestial Slumber | |Celestial Slumber | ||
|While using your Celestial Slumber feature, you may attempt to enter the dream of another sleeping creature once when you Take a Rest. In [[order]] to do so, the target creature must also be asleep and familiar to you. To make contact, make a CHA check. You may add Empathy if you have that skill. If you roll above their WILL, then you successfully enter their dreams. If you have not met the creature (spent one minute or more within 5 ft of them engaging in conversation or the like), they gain +5 to their WILL in defense of this feature. Once you have established contact with the target, you and the target may have a brief conversation. If the target is not an elf, they must make a LUCK check upon awakening. If the target rolls below a 7, then they do not remember the conversation. If they roll below a 14, they retain vague impressions and emotional timbre of the conversation but do not recall specifics. If they roll a 14 or higher, then they recall the conversation in its entirety. | |While using your Celestial Slumber feature, you may attempt to enter the dream of another sleeping creature once when you Take a Rest. In [[order]] to do so, the target creature must also be asleep and familiar to you. To make contact, make a CHA check. You may add Empathy if you have that skill. If you roll above their WILL, then you successfully enter their dreams. If you have not met the creature (spent one minute or more within 5 ft of them engaging in conversation or the like), they gain +5 to their WILL in defense of this feature. | ||
Once you have established contact with the target, you and the target may have a brief conversation. If the target is not an elf, they must make a LUCK check upon awakening. If the target rolls below a 7, then they do not remember the conversation. If they roll below a 14, they retain vague impressions and emotional timbre of the conversation but do not recall specifics. If they roll a 14 or higher, then they recall the conversation in its entirety. | |||
|- | |- | ||
|'''Dream Step: Astral [[Projection]]''' | |'''Dream Step: Astral [[Projection]]''' | ||
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|'''[[Primal]] Power''' | |'''[[Primal]] Power''' | ||
| | | | ||
|Learn two chants from the Primal Source of magic. If you do not | |Learn two chants from the Primal Source of magic. Use your magic attribute. If you do not have one, use AWR. | ||
|- | |- | ||
|'''Scholar''' | |'''Scholar''' | ||
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|''Repeatable.'' Gain +6 Skill Points to spend on skills with the Knowledge tag. You cannot put more than +4 points into a single skill using this feature. | |''Repeatable.'' Gain +6 Skill Points to spend on skills with the Knowledge tag. You cannot put more than +4 points into a single skill using this feature. | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||