Frightfae: Difference between revisions

2,498 bytes added ,  21 April 2024
no edit summary
(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
No edit summary
Line 3: Line 3:
__NOTOC__
__NOTOC__


Info
Much as pure Elementals represent the base incarnation of their element, Stravon Incarnations are the pure embodiment of specific emotions. Such Incarnations run freely through the Everwilds, where the pure force of their emotions will often briefly affect creatures and plants around them.


If made to fight, Incarnations will seek to overwhelm their foes with specific emotions. An Incarnation will then either rend the creature with its claws or retreat if the Incarnation feels that it is outmatched.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Frightfae ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 14''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Large. Fae ([[Primal]])''
|-
|-
!'''STR'''
!'''STR'''
Line 21: Line 22:
!CHA
!CHA
|-
|-
!0
!4
!0
!2
!0
!2
!0
!3
!0
!2
!0
!5
|-
|-
|
|
!Ref: 10
!Ref: 12
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 13
!Log: 10
!Log: 12
!Will: 10
!Will: 15
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 12
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Primal 3, [[Occult]] 6, [[Psionic]] 6 '''Immune''' Psychic
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 100
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' [[Arcane]] 1, [[Divine]] 1 '''DR''' 5/Silvered or Magic [[Weapons]]
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft, Climb 30 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Senses''' Darkvision 120 ft
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |
| colspan="3" |'''Traits''' Info
| colspan="3" |'''Traits''' Ethereal
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Frightful Presence.''' After the Frightfae has lived in approximately the same area for 1 month, the flora and fauna in a 5 mile radius begin to look especially frightening, their features becoming jagged and their coloration darkening with menace.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Frightfae can take FOUR of the following actions, or take the same action '''four times.''''' ====
|-
| colspan="6" |'''Move.''' The Frightfae can move up to its speed.
'''Claw.''' ''Reach 10 ft Natural Weapon''. +4 vs AR. '''Hit''': 8 (1d8+4) psychic, and the creature is Frightened of the Frightfae until the end of the creature’s next turn.
|-
|-
| colspan="6" |'''Feature.''' Info
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Frightfae can move up to its speed.
'''Claw.''' ''Reach 10 ft Natural Weapon''. +4 vs AR. '''Hit''': 8 (1d8+4) psychic, and the creature is Frightened of the Frightfae until the end of the creature’s next turn.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Horrifying Growl (Recharge 6).''' ''20 ft Cone Natural Weapon''. +5 vs LOG of each creature in the cone. '''Hit''': The creature becomes Broken for 1 minute. The creature can make a DC 15 INT check at the end of each of its turns, ending the condition early on a success.
'''Gaze of [[Terror]] (Recharge 5)'''. ''Ranged 60 ft Natural Weapon''. +5 vs WILL. '''Hit''': The creature gains a Phobia determined randomly from the table below.
{| class="wikitable"
|+
!d10
!Phobia
!Triggered by
|-
|1
|Hydrophobic: Fear of water
|Bodies of standing water at least 20 ft in diameter (not afraid of drinking water)
|-
|2
|Arachnophobia: Fear of spiders
|Creatures with "Spider" in their name
|-
|3
|Trypophobic: Fear of clusters of holes
|A single object with multiple closely arranged holes, like a honeycomb or a crumpet
|-
|4
|Necrophobic: Fear of dead things
|Dead or [[Undead]] creatures
|-
|5
|Ornithophobic: Fear of birds
|Beasts or Monstrosities with a Fly speed
|-
|6
|Palustriphobic: Fear of swamps
|Natural environments with swampy waters or marshy ground
|-
|-
| colspan="6" |
|7
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|Mycophobic: Fear of mushrooms
|Creatures with "Mushroom", "Moss", "Lichen", or "Fungus" in their name
|-
|-
| colspan="6" |'''Feature.''' Info
|8
|Elafiphobic: Fear of deer
|Creatures with "Deer", "Elk", "Antelope", or "Moose" in their name
|-
|-
! colspan="6" |Reactions
|9
|Hemophobic: Fear of bleeding
|A Bloodied creature
|-
|-
| colspan="6" |'''Feature.''' Info
|10
|Nyctophobic: Fear of [[darkness]]
|Darkness (not in Dim Light or any form of Light); even if darkness is present beyond the radius of torchlight, this effect only triggers if the creature is actively in a dark area
|}
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info