Minotaur Sailor: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]


__NOTOC__
Half humanoid, half bull, minotaurs usually look rather menacing. While many lean into their savage appearance and seek employ as mercenaries or bouncers, other Minotaurs pursue their more intuitive side. Minotaurs have an uncanny sense of direction, so they are highly valuable in confusing underground tunnels and are often welcome aboard ships as chief navigators.__NOTOC__
 
Info


{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Minotaur Sailor ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 3''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid, Monstrosity''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
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!CHA
!CHA
|-
|-
!0
!2
!0
!2
!0
!2
!0
!2
!0
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 12
!Fort: 10
!Fort: 12
!Ant: 10
!Ant: 12
!Log: 10
!Log: 10
!Will: 10
!Will: 10
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| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="6" |'''[[Armor]] Rating''' 12
| colspan="3" |'''Resist''' Info
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''Vulnerable''' Info
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="6" |'''Hit Points''' 35
| colspan="3" |'''Immune''' Info
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="6" |'''Speed''' 40 ft, Climb 30 ft
| colspan="3" |'''Senses''' Info
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +5, Menacing +3; (DEX) Balancing +4; (AWR) Perceiving +6; (INT) Astronomy +6, Navigating +10
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Bull Rush.''' If the [[Minotaur]] [[Sailor]] moved at least 10 ft towards a hostile creature that is Large or smaller before making a Gore attack, and hit with the attack, the Minotaur deals 3 (1d6) additional sharp [[damage]].
'''Maze-Dweller.''' While on land, the Minotaur Sailor cannot become lost, except by magical means.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Minotaur Sailor can '''MOVE''' and take '''ONE''' of the following actions'''.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Minotaur Sailor can move up to its speed.
|-
'''Gore.''' ''Reach 5 ft, Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp.
| colspan="6" |
 
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Cutlass.''' ''Reach 5 ft, One-Handed Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp.
|-
 
| colspan="6" |'''Feature.''' Info
'''Throwing Axe.''' ''Thrown 30 ft One-Handed Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp.
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Exploit (1/Round).''' The Minotaur Sailor can [[Actions#Advanced Maneuvers|Exploit]].
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info