Fungal Dryad: Difference between revisions

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(Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...")
 
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
Forest spirits that dwell within trees, Dryads take the form of humanoids made out of leaves, pollen, and flower petals. They tend to be elusive and may not emerge from their trees at all in the presence of humanoids unless those humanoids have provided demonstrable evidence that they are not hostile towards nature.
Dryads can be invaluable allies, serving as guides through rugged wilderness and helping creatures to find food and shelter. They can also be malicious enemies; while they will generally avoid direct [[combat]], they can easily present themselves as friendly and mislead creatures until they are utterly lost in an unforgiving wild.


__NOTOC__
__NOTOC__


Info
Some Dryads, after [[dying]], return to their forests as [[undead]].


They may do this out of a need for revenge if their death was untimely or unjust. Other Dryads simply do this out of a deep, eternal love for their homeland. These undead - Fungal Dryads - are bonded not to trees, but to specific growths of fungus in their forest homes.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Fungal Dryad ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 5''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Undead Fae Plant''
|-
|-
!'''STR'''
!'''STR'''
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!CHA
!CHA
|-
|-
!-1
!3
!3
!3
!0
!0
!0
!1
!0
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 13
!Log: 10
!Log: 10
!Will: 10
!Will: 11
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 11
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Immune''' Necrotic
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 30
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Vulnerable''' Radiant 1
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft (Hover)
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Traits''' Ethereal
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (INT) Medicine +3, Nature +2; (AWR) Foraging +7
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Fungal Spirit.''' The Fungal [[Dryad]] is bonded to one particular patch of fungus in the forest. When a Fungal Dryad Takes a Rest, it must touch a patch of fungus; it magically enters the fungus for the duration of the rest. It must Take a Rest in the specific patch of fungus to which it is bonded at least once every week or it dies. If this fungus is burned or otherwise killed, then the Fungal Dryad dies.
'''Foul Fae.''' Using AWR, the Fungal Dryad can cast the following [[primal]] chants and spells innately.
 
(At Will) [[Acid Stream]], [[Foreboding Menace]], [[Poison Spores]]
 
(3/Day) [[Mists of the Everwilds]], [[Nighteye]], [[Tangle of Brambles]]
 
(1/Day) [[Wall of Briars]]
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Fungal Dryad can take TWO of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Fungal Dryad can move up to its speed and is unhindered by any natural foliage.
|-
'''[[Briar Whip]].''' ''Reach 5 ft Natural Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, and the Fungal Dryad can move the creature 10 ft in a direction of its choice if it is Large or smaller.
| colspan="6" |
 
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
'''Foul Fae.''' The Fungal Dryad can cast one of its Foul Fae chants or spells.
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
! colspan="6" |Reactions
|-
| colspan="6" |'''Feature.''' Info
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info