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You are Helpless and your AP becomes 0. You gain 0 AP at the start of each of your turns while Paralyzed. | You are Helpless and your AP becomes 0. You gain 0 AP at the start of each of your turns while Paralyzed. | ||
'''PETRIFIED''' | |||
You are Paralyzed. Your body is physically transformed into stone or a similar material as specified by the source of the condition. The source of the condition will also specify [[how to]] end the condition, such as with the [[Greater Restoration]] [[divine]] ritual. | |||
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'''RESTRAINED''' | '''RESTRAINED''' | ||
A creature is Grappled. When attacking a Restrained creature, roll 2d20 and use the higher roll. Unless otherwise stated, escaping the Restrained condition is the same as escaping the Grappled condition, but requires 3 AP (Or two of an NPC’s actions). | A creature is Grappled. When attacking a Restrained creature, roll 2d20 and use the higher roll. Unless otherwise stated, escaping the Restrained condition is the same as escaping the Grappled condition, but requires 3 AP (Or two of an NPC’s [[actions]]). | ||
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• The target does not perceive the attacker and is unaware of their presence. | • The target does not perceive the attacker and is unaware of their presence. | ||
• The target is not in a heightened state of awareness or on alert. For example, an alarm being raised, or being actively in combat, even if it’s with a third party, disallows a full surprise round. | • The target is not in a heightened state of awareness or on alert. For example, an alarm being raised, or being actively in [[combat]], even if it’s with a third party, disallows a full surprise round. | ||
In this instance, the creature who begins combat is granted double their AP and takes a single turn. | In this instance, the creature who begins combat is granted double their AP and takes a single turn. | ||
If the defender survives this attack, that creature and its allies are Partially Surprised and combat begins. If the creature that is attacked is reduced to 0 HP or knocked unconscious and the attacking creature is Unseen, the victim’s allies that are within 30 ft make an AWR/Perceiving check against the attacker’s DEX/Sneaking. If the attacker wins all skill contests, it remains Unseen and combat does not begin. Otherwise, roll Initiative and Partial Surprise rules apply to all Surprised creatures. | If the defender survives this attack, that creature and its allies are Partially Surprised and combat begins. If the creature that is attacked is reduced to 0 HP or knocked unconscious and the attacking creature is Unseen, the victim’s allies that are within 30 ft make an AWR/Perceiving check against the attacker’s DEX/Sneaking. If the attacker wins all skill contests, it remains Unseen and combat does not begin. Otherwise, roll [[Initiative]] and Partial Surprise rules apply to all Surprised creatures. | ||