Saber-Tooth Tiger
Vicious solitary felines that stalk the boreal forests and tundras of the arctics and antarctics, Saber-Tooth Tigers are named for their long, vicious fangs that jut past their chins like a walrus’s tusks. They are cunning and stealthy, preferring to break their target’s back in a single leap, rendering it helpless while they feast. Saber-Tooth Tigers are large enough to take down large game, such as Arctic Sloths, with relative ease.
Saber-Tooth Tiger | |||||
|---|---|---|---|---|---|
| Monster Level: 8 | |||||
| Large. Beast | |||||
| STR | DEX | END | AWR | INT | CHA |
| 4 | 3 | 3 | 3 | -3 | -3 |
| Ref: 13 | Fort: 13 | Ant: 13 | Log: 7 | Will: 7 | |
| Armor Rating 14 | Senses Darkvision 60 ft | ||||
| Hit Points 50 | |||||
| Speed 40 ft, Climb 20 ft | |||||
| Skills (STR) Menacing +2; (DEX) Sneaking +6; (AWR) Tracking +8 | |||||
| Features | |||||
| Pounce. If the Saber-Tooth Tiger has moved at least 10 ft on its turn and then hits with a Claws attack, then it can make a Bite attack for free. If the creature is Large or smaller, it also falls Prone.
Thick Coat. The Saber-Tooth Tiger is immune to the effects of extreme cold. Ambush Predator. The Saber-Tooth Tiger has +4 to its Initiative rolls. If it hits a creature with its Bite and the creature has not yet acted in combat, the hit counts as a crit. | |||||
| Actions | |||||
The Saber-Tooth Tiger can MOVE and take TWO of the following actions, or take the same action twice. | |||||
| Move. The Saber-Tooth Tiger can move up to its speed.
Claws. Reach 5 ft Natural Weapon. +4 vs AR. Hit: 8 (1d8+4) sharp. Bite. Reach 5 ft Natural Weapon. +4 vs AR. Hit: 9 (2d4+4) sharp. On a crit, the target gains Bleeding 1d4. Bristle. The Saber-Tooth Tiger prepares its Bristle. | |||||
| Reactions | |||||
| Bristle (1/Round). If the Saber-Tooth Tiger used Bristle on its last turn, when a creature moves into melee reach of the Saber-Tooth Tiger, it can make a Bite attack. | |||||