Pachycephalosaurus
The pachycephalosaurus is a bipedal dinosaur with a rock-hard cranial protrusion on the wide slope of its head. Like most herbivorous dinosaurs, pachycephalosauruses are herd animals, traveling in greater family units throughout the deciduous and tropical forests that they claim as home. Pachycephalosauruses use their incredibly hard heads during mating season, battling one another in head-slamming matches reminiscent of jousting in order to win the affection of their desired mate. Dinosaur wranglers that have managed to train pachycephalosauruses use them as living battering rams when attacking walled cities.
Pachycephalosaurus | |||||
|---|---|---|---|---|---|
| Monster Level: 8 | |||||
| Large. Beast (Dinosaur) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 4 | 2 | 4 | 1 | -3 | -1 |
| Ref: 12 | Fort: 14 | Ant: 11 | Log: 7 | Will: 9 | |
| Armor Rating 14 | Immune Dazed, Staggered, Stunned | ||||
| Hit Points 55 | Vulnerable Psychic 2 DR 1/Psychic | ||||
| Speed 40 ft | Traits Steel Mind | ||||
| Features | |||||
| Siege Monster. Damage from the Pachycephalosaurus’s Charge is doubled against inanimate objects and structures. It ignores DT against such targets. | |||||
| Actions | |||||
The Pachycephalosaurus can MOVE and take TWO of the following actions, or take the same action twice. | |||||
| Move. The Pachycephalosaurus can move up to its speed.
Slam. Reach 5 ft Natural Weapon. +4 vs AR. Hit: 9 (1d10+4) blunt. | |||||
OR the Pachycephalosaurus can take the following action. | |||||
| Charge. The Pachycephalosaurus moves up to its speed, then makes an attack against a creature or object within 5 ft of it at the end of its movement. It gains +1 TA on this attack per 10 ft moved. Reach 5 ft Natural Weapon. +4 vs REF. Hit: 20 (3d10+4) blunt, +2 per 10 ft moved. | |||||