Gallimimus
Gallimimuses are sleek, fast bipedal dinosaurs that humanoids have domesticated to use as mounts. They are not particularly strong and not well suited to manual labor, but their aerodynamic builds and heightened awareness make them especially valuable mounts for scouts. Gallimimuses are omnivorous, eating smaller game, fruit, seeds, and eggs. They are quite adaptive, and as long as they can find food and water, they can survive in rocky deserts, thick jungles, and even frigid boreal forests. They might be spotted in the warmer stretches of tundras during the summer thaw, but would quickly migrate to warmer climates come winterfall.
Gallimimus | |||||
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| Monster Level: 3 | |||||
| Large. Beast (Dinosaur) | |||||
| STR | DEX | END | AWR | INT | CHA |
| 1 | 3 | 0 | 3 | -3 | -3 |
| Ref: 13 | Fort: 10 | Ant: 13 | Log: 7 | Will: 7 | |
| Armor Rating 12 | Vulnerable Psychic 3 | ||||
| Hit Points 25 | |||||
| Speed 50 ft | |||||
| Skills (STR) Sprinting +6; (END) Distance
Running +3, Forced March +3; (AWR) Perceiving +3 |
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| Features | |||||
| Mount. While riding a Gallimimus, a creature has 3 MCAP. | |||||
| Actions | |||||
The Gallimimus can MOVE and take ONE of the following actions. | |||||
| Move. The Gallimimus can move up to its speed.
Trample. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 6 (1d6+3) blunt, and make a second attack: +3 vs FORT. Hit: The creature falls Prone. Dart. The Gallimimus prepares a dart reactive action. | |||||
| Reactions | |||||
| Dart. If the Gallimimus has prepared its Dart action since its last turn, when a creature first moves into Melee distance of the Gallimimus, it can move up to its speed without provoking reactive attacks. | |||||