Basilisk

Revision as of 01:23, 21 December 2023 by Nathan Heard (talk | contribs)

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The dreadful Basilisk is a terrifying lizard with gray or green scales, curved black claws, and glowing eyes that can cause creatures to drop dead if they make eye contact. A Basilisk’s diet consists primarily of meat that it dissolves with its acidic saliva. They often dwell in abandoned mines or ancient ruins, preying on unsuspecting treasure hunters.

Basilisk

Monster Level: 12
Large. Monstrosity
STR DEX END AWR INT CHA
5 2 5 0 -3 -2
Ref: 12 Fort: 15 Ant: 10 Log: 7 Will: 8
Armor Rating 13
Hit Points 105
Speed 30ft, Climb 30ft Senses Darkvision 30ft
Skills (DEX) Sneaking +4
Features
Deadly Secretions. The skin of the Basilisk secretes a toxin that burns any exposed flesh or plant matter. Any creature that comes into direct physical contact with the Basilisk through Unarmed Attacks or Grappling must make a DC 13 END check or take 3 (1d6) corrosive.
Actions

The Basilisk can take THREE of the following actions, or take the same action three times.

Move. The Basilisk can move up to its speed
Bite. Reach 5ft Natural Weapon. +5 vs AR. Hit: 8 (1d6+5) sharp and 4 (1d8) toxic.
Pursue. The Basilisk assumes a stance that allows it to Exploit.

OR the Basilisk can take the following action.

Killing Gaze. Ranged (30ft) Natural Weapon. +5 vs WILL. Hit: The creature gains 1 Death Point.
Features
Exploit (1/Round). If the Basilisk used Pursue on its last turn, it can Exploit.

Features

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Actions

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