Herneate
Herneate |
| Arcane Spell, Necromancy, Conjuring 2 |
| APC: 10 |
| SPC: 48 |
| Range: 80 ft |
| Requires: Gesture, Verbal, Visual |
| Duration: Instantaneous |
| Spell Description |
|---|
| Make a magic attack against the target creature’s FORT. On a hit, the creature experiences a hernia as their internal organs protrude from a hole that opens in their body. The creature suffers the effects of the Internal Bleeding lingering injury. On a miss, the creature is unaffected and you do not spend your SP.
A creature may end this injury early if treated with a successful INT/Medicine check against a DC of 15 + your magic attribute. For each day that a creature does not receive successful treatment, they have a culminating 5% chance of gaining a common, uncommon, or rare disease. |