Bandit
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| Monster Level: 1
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| Medium. Humanoid
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| STR
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DEX
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END
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AWR
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INT
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CHA
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| 1
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2
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0
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2
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0
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1
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Ref: 13
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Fort: 10
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Ant: 12
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Log: 10
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Will: 11
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| Armor Rating 11 (leather armor)
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| Hit Points 15
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| Speed 30 ft
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| Skills (DEX) Sneaking +2; (AWR) Appraising +2, Perceiving +2; (INT) Sleight of Hand +2; (CHA) Intimidating +2
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| Features
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| Blend in Terrain. When the Bandit has cover, its AR and physical defenses increase by +1.
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| Actions
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The Bandit can MOVE and take ONE of the following actions.
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| Move. The Bandit can move up to its speed.
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| Falchion. Reach 5 ft One-Handed Weapon. +1 vs AR. Hit: 4 (1d6+1) sharp.
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| Shortbow. Ranged 200 ft Two-Handed Weapon. +1 vs AR. Hit: 3 (1d4+1) sharp.
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| Duel. The Bandit assumes a stance that allows it to Exploit if circumstances permit.
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| Reactions
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| Exploit (1/Round). If the Bandit used Duel on its last turn, then it can Exploit.
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