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Skeleton Key
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| Occult Ritual, Altering
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| Prerequisites: Occult Power 7
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| Casting Time: 10 minutes
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| Range: Self
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| Recharge: Recoup
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| Duration: 30 minutes
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| Spell Description
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| When you finish casting this ritual, take 1d10 sharp damage as bony protrusions sprout from your hands. For the duration, the protrusions from your hands are considered a magic item called the Skeleton Key. The Skeleton Key has 4 charges. You may expend 1 charge to break a nonmagical lock, making a loud noise when doing so; 2 charges to break a nonmagical lock silently; or 4 charges to break a magical lock, making a loud noise when you do so.
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