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Combined display of all available logs of MythCraft Online SRD . You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 00:15, 10 April 2024 Nathan Heard talk contribs created page Glory (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Glory''' ==== ''2nd-level illusion'' '''Casting Time:''' 1 action '''Range:''' Self (40 ft radius) '''Components:''' V, S '''Duration:''' Concentration, up to 1 minute You explode in glorious light, searing the gaze of a specific creature type. Choose one creature type besides humanoid when you cast this spell. Creatures of that type that look directly at you see a blindingly bright light. When a creature...") Tag: Visual edit
- 00:14, 10 April 2024 Nathan Heard talk contribs created page Flesh Wings (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Flesh Wings''' ==== ''2nd-level transmutation'' '''Casting Time:''' 10 minutes '''Range:''' Touch '''Components:''' V, S, M (20 sc worth of morphine and the inner lining of a mammal’s intestines, which the spell consumes) '''Duration:''' 4 hours Choose a willing creature besides yourself. You sedate the target humanoid creature, numbing it to the pain of the ritual. By surgically cutting into the target...") Tag: Visual edit
- 00:13, 10 April 2024 Nathan Heard talk contribs created page Fade (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Fade''' ==== ''2nd-level illusion'' '''Casting Time:''' 1 action '''Range:''' Touch '''Components:''' V, S '''Duration:''' 1 hour A creature that you touch must make a CHA saving throw. It may choose to fail, allowing the effect to take hold automatically. If the creature fails, then it can no longer be observed through secondary means for the duration. Secondary means include reflections such as mirrors;...") Tag: Visual edit
- 00:13, 10 April 2024 Nathan Heard talk contribs created page Facetheft (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Facetheft''' ==== ''1st-level illusion (ritual)'' '''Casting Time:''' 30 minutes '''Range:''' Touch '''Components:''' V, S, M (20 sc worth of cocaine and a black pearl worth at least 40 sc, which the spell consumes) '''Duration:''' 8 hours You or a willing creature that you touch takes 1d12 psychic damage as the target creature’s face and figure morph to resemble another creature. Choose a creature with...") Tag: Visual edit
- 00:12, 10 April 2024 Nathan Heard talk contribs created page Brimstone Rupture (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Brimstone Rupture''' ==== ''9th-level transmutation'' '''Casting Time:''' 1 action '''Range:''' Touch '''Components:''' V, S '''Duration:''' Instantaneous By striking the ground, you create a yawning rift full of sulfuric lava that splits the earth. Create a 200 ft long and 10 ft wide line. This line does not have to be straight. Each creature within 5 ft. of the line must make a Dexterity saving throw. On...") Tag: Visual edit
- 00:11, 10 April 2024 Nathan Heard talk contribs created page Brimestone Boulder (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Brimstone Boulder''' ==== ''5th-level conjuration'' '''Casting Time:''' 1 action '''Range:''' 5 ft '''Components:''' V, S '''Duration:''' 1 minute You conjure a burning sphere of sulfurous brimstone. This sphere has a 10 ft radius. When you cast this spell and at the start of each of your turns for the duration of the spell, the boulder rolls 20 ft away from where you were standing when you cast the spell....") Tag: Visual edit
- 00:11, 10 April 2024 Nathan Heard talk contribs created page Bonesaw (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Bonesaw''' ==== ''4th-level necromancy'' '''Casting Time:''' 1 hour '''Range:''' 5 miles '''Components:''' S, M (a sharp instrument and a blunt instrument) '''Duration:''' Instantaneous Make a ranged spell attack against a creature within range. Your attack gains a modifier based on how familiar you are with the creature: Have never met it: -20 Have met it more than a month ago: -15 Have met it in the l...") Tag: Visual edit
- 00:10, 10 April 2024 Nathan Heard talk contribs created page Boilblood (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Boilblood''' ==== ''2nd-level enchantment'' '''Casting Time:''' 1 action '''Range:''' 60 ft '''Components:''' V, S '''Duration:''' Concentration, up to 1 minute You magically irritate a target creature to the point that its blood literally boils. One creature within range must make a Charisma saving throw. On a success, there is no effect and you do not spend your spell slot. On a failure, when the creatur...") Tag: Visual edit
- 00:09, 10 April 2024 Nathan Heard talk contribs created page Blood Pool (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Blood Pool''' ==== ''2nd-level conjuration (ritual)'' '''Casting Time:''' 10 minutes '''Range:''' Touch '''Components:''' V, S '''Duration:''' Up to 8 hours Touch a willing creature, which can be yourself. The first time that creature is reduced to fewer than one half its maximum hit points during the duration, its blood magically increases in volume and force, spraying about and creating a pool in a 15 ft...") Tag: Visual edit
- 00:09, 10 April 2024 Nathan Heard talk contribs created page Blood Blade (D&D Harker's playtest) (Created page with "[back to Spells] ==== '''Blood Blade''' ==== ''4th-level transmutation'' '''Casting Time:''' 1 action '''Range:''' Touch '''Components:''' V, S '''Duration:''' Concentration, up to 1 minute Make a melee spell attack against a target creature within range that has less than half its maximum hit points. On a miss, the effect only lasts until the end of your next turn. On a hit, the effect lasts for the duration. You draw out the ta...") Tag: Visual edit
- 00:05, 10 April 2024 Nathan Heard talk contribs created page Spells (D&D Harker's playtest) (Created page with "[back to Harker's] {| class="wikitable" |+ !Spell Name !Spell Level !School !Casting Time !Range !Duration !Components |- |Blood Blade |4th |Transmutation |1 action |Touch |Conc., up to 1 minute |V, S |- |Blood Pool |2nd |Conjuration |10 minutes (ritual) |Touch |Up to 8 hours |V, S |- |Boilblood |2nd |Enchantment |1 action |60 ft |Conc., up to 1 minute |V, S |- |Bonesaw |4th |Necromancy |1 hour |5 miles |Instantaneous |S, M (a sharp...") Tag: Visual edit
- 23:44, 9 April 2024 Nathan Heard talk contribs created page Fear and Sanity (D&D Harker's playtest) (Created page with "[back to Harker's] In ''Veil of the Eternal Night,'' even leveling is scary. ''Veil of the Eternal Night'' introduces Fear: a mechanic that represents the mental and psychological strain put on heroes for enduring horrific circumstances. At certain intervals throughout the game, you may be forced to gain Psyche Talents. These are abilities that build upon one another and impose hardships on your character, potentially changing your...") Tag: Visual edit
- 23:41, 9 April 2024 Nathan Heard talk contribs created page Feats (D&D Harker's playtest) (Created page with "[back to Harker's] === Arterial Precision === You can target a creature’s body with ruthless efficiency, causing it to bleed out. You gain the following benefits: * Increase your Intelligence by 1, to a maximum of 20. * When making a weapon attack using DEX, you may choose to suffer a -5 penalty to the attack roll. If you hit, the creature also begins bleeding out. They take 1d6 piercing damage at the start of each of their turns...") Tag: Visual edit
- 23:37, 9 April 2024 Nathan Heard talk contribs created page Equipment (D&D Harker's playtest) (Created page with "[back to Harker's] ''Harker's Guide to Vampire Hunting'' is set in Ancerra, which uses silver coins (sc) as its primary currency. To convert any material cost from standard D&D books to Ancerra's setting, assume that D&D's gold pieces (gp) and Ancerra's sc have a 1:1 conversion rate. == Weapons == {| class="wikitable" |+ !Name !Cost !Damage !Weight !Properties |- |Chain Whip |40 sc |1d8 bludgeoning |10 lb. |Heavy, reach, versatile...") Tag: Visual edit
- 23:23, 9 April 2024 Nathan Heard talk contribs created page Hellspawn (D&D Harker's playtest) (Created page with "[back to Races]") Tag: Visual edit
- 23:23, 9 April 2024 Nathan Heard talk contribs created page Gretchling (D&D Harker's playtest) (Created page with "[back to Races]") Tag: Visual edit
- 23:22, 9 April 2024 Nathan Heard talk contribs created page Dhampir (D&D Harker's playtest) (Created page with "[back to Races]") Tag: Visual edit
- 23:20, 9 April 2024 Nathan Heard talk contribs created page Batfolk (D&D Harker's playtest) (Created page with "[back to Races]") Tag: Visual edit
- 23:20, 9 April 2024 Nathan Heard talk contribs created page Races (D&D Harker's playtest) (Created page with "[back to Harker's Playtest] '''Batfolk,''' short humanoid creatures with batlike features that often have reclusive tendencies. '''Dhampir,''' the mortal offspring of a vampire and a humanoid. '''Gretchling,''' a froglike humanoid creature that consumes magical energy and explodes upon dying. '''Hellspawn (D&D Harker's...") Tag: Visual edit
- 22:19, 9 April 2024 Nathan Heard talk contribs created page Harker's Guide to Vampire Hunting (Created page with "Add stuff here") Tag: Visual edit
- 13:08, 8 April 2024 Andi talk contribs created page File:DustDevil.png
- 13:08, 8 April 2024 Andi talk contribs uploaded File:DustDevil.png
- 11:30, 8 April 2024 Andi talk contribs deleted page Dryads (content was: "Forest spirits that dwell within trees, Dryads take the form of humanoids made out of leaves, pollen, and flower petals. They tend to be elusive and may not emerge from their trees at all in the presence of humanoids unless those humanoids have provided demonstrable evidence that they are not hostile towards nature. Dryads can be invaluable allies, serving as gui...", and the only contributor was "Spazztaztic" (talk))
- 11:16, 8 April 2024 Andi talk contribs created page File:DreadSkull.png
- 11:16, 8 April 2024 Andi talk contribs uploaded File:DreadSkull.png
- 11:02, 8 April 2024 Andi talk contribs created page File:Dracanis.png
- 11:02, 8 April 2024 Andi talk contribs uploaded File:Dracanis.png
- 21:15, 7 April 2024 Andi talk contribs deleted page Deepshrooms (content was: "Deepshrooms grow, as their name implies, deep beneath the ground. They produce a highly toxic mucus that, when applied to a creature in great enough quantity, will kill a creature and warp them into a zombie-like fungal abomination. These creatures shamble about in a facsimile of life for some years, but eventually they begin sprouting deepshrooms from thei...", and the only contributor was "Spazztaztic" (talk))
- 21:01, 7 April 2024 Andi talk contribs created page File:DeathKnight.png
- 21:01, 7 April 2024 Andi talk contribs uploaded File:DeathKnight.png
- 20:59, 7 April 2024 Andi talk contribs created page File:Daeva.png
- 20:59, 7 April 2024 Andi talk contribs uploaded File:Daeva.png
- 20:54, 7 April 2024 Andi talk contribs created page File:Crepit.png
- 20:54, 7 April 2024 Andi talk contribs uploaded File:Crepit.png
- 20:50, 7 April 2024 Andi talk contribs created page File:Concubus.png
- 20:50, 7 April 2024 Andi talk contribs uploaded File:Concubus.png
- 20:48, 7 April 2024 Andi talk contribs created page File:ColumnCrawler.png
- 20:48, 7 April 2024 Andi talk contribs uploaded File:ColumnCrawler.png
- 16:29, 6 April 2024 Andi talk contribs deleted page Clikkiri (content was: "Clikkiri are fusions of humanoid and insectoid, resembling bipedal, human-sized termites or ants. They can communicate basic ideas with one another telepathically out to a short range, sending brief emotional pulses such as “Food!” or “Danger!”. More detailed communication, such as “We are under threat from a grash” would require them to speak in pe...", and the only contributor was "Spazztaztic" (talk))
- 15:55, 6 April 2024 Andi talk contribs deleted page Chosen (content was: "Many hear the call of the deeps, tempting the soul like a siren’s song. Some only hear this call in fleeting dreams, but for others, the sea’s beckoning whisper gradually becomes an undeniable roar. Some (by their count) fortunate souls find themselves claimed by the depths. Transformed by the presence of elder gods from the lowest inky deeps, these “Chosen...", and the only contributor was "Spazztaztic" (talk))
- 15:48, 6 April 2024 Andi talk contribs created page File:Chamrosh.png
- 15:48, 6 April 2024 Andi talk contribs uploaded File:Chamrosh.png
- 15:40, 6 April 2024 Andi talk contribs created page File:Cetus.png
- 15:40, 6 April 2024 Andi talk contribs uploaded File:Cetus.png
- 15:33, 6 April 2024 Andi talk contribs deleted page Centaurs (content was: "Centaurs tend to be reclusive, keeping to their own settlements or nomadic groups deep within the forest or out on the sprawling open plains. Given that they do not interact with other sentient species as frequently as they might, outside knowledge of Centaurs is conflicting. Some believe Centaurs to be ferocious warriors that don’t give a second thought to stamp...", and the only contributor was "Spazztaztic" (talk))
- 15:32, 6 April 2024 Andi talk contribs created page File:CarrionWorm.png
- 15:32, 6 April 2024 Andi talk contribs uploaded File:CarrionWorm.png
- 15:28, 6 April 2024 Andi talk contribs created page File:Carbunclo.png
- 15:28, 6 April 2024 Andi talk contribs uploaded File:Carbunclo.png
- 15:27, 6 April 2024 Andi talk contribs created page File:CannonCrab.png