Freeze

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Revision as of 23:20, 27 November 2023 by Spazztaztic (talk | contribs) (Created page with "''Arcane Spell, Altering, Conjuring 2'' '''APC:''' 12 '''SPC:''' 50 '''Range:''' 300 ft '''Requires:''' Gesture, Verbal, Line of Effect '''Duration:''' Up to 1 minute Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes Grounded and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn bu...")
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Arcane Spell, Altering, Conjuring 2

APC: 12

SPC: 50

Range: 300 ft

Requires: Gesture, Verbal, Line of Effect

Duration: Up to 1 minute

Choose a point within range. Make a magic attack against the FORT of each creature within 30 ft of that point. On a hit, a creature becomes Grounded and Restrained (Escape DC 10 + your magic attribute). On a miss, a creature is Grounded and cannot use AP to move until the end of its next turn but is otherwise unaffected.

On a crit, a creature becomes Fatigued as well.

Additionally, all nonmagical fires in the area are extinguished, standing water is frozen to a depth of 18 inches, and the area becomes difficult terrain due to heaping snowdrifts.

At the end of the duration, a creature that has not escaped the Restrained condition automatically escapes as the ice thaws from around its body. The ground remains difficult terrain until the snow melts at a rate commensurate to its environment.

Upcharge: +10 ft radius per +5 SP