Steal Spell

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Steal Spell

Arcane Spell, Alchemy
APC: 2 Reactive AP, which you spend when another creature within range casts a spell
SPC: Special
Range: 60 ft
Requires: Visual, Line of Effect
Duration: Instantaneous
Spell Description
Make a magic attribute check; the caster who triggered this spell does the same. If the caster can cast divine magic, arcane magic, or primal magic, they add +2 to their roll. If they can cast occult magic or psionic magic, then they add +4. If you roll higher, then you expend the full SPC of the triggering caster’s spell, and you can immediately cast it yourself, or store it as a mote for 10 minutes, such as by the effects of Delay Spell. The loser of the contested roll does not expend SP.


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