Alpha Wolf

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Wolves are pack animals and hunt together with an instinctive understanding of tactical combat.

Alpha Wolf

Monster Level: 3
Large. Beast
STR DEX END AWR INT CHA
1 3 2 3 -3 -2
Ref: 13 Fort: 12 Ant: 13 Log: 7 Will: 8
Armor Rating 13 Senses Low-Light Vision 60ft
Hit Points 31
Speed 40 ft
Skills (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
Features
Keen Senses. The Alpha Wolf has an additional +2 bonus to AWR checks relying on hearing or smell.

Pack Tactics. The Alpha Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5 ft of its target.

Actions

The Alpha Wolf can take TWO of the following actions, or take the same action twice.

Move. The Alpha Wolf can move up to its speed.
Bite. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp, then +1 vs FORT. Hit: Target falls Prone.

OR the Alpha Wolf can MOVE and take the following action.

Howl. The Alpha Wolf rolls a CHA check. If it rolls higher than 10, it summons 2 Wolves. If it rolls 10 or lower, only 1 Wolf is summoned.
Reactions
Growl (1/Round). When a creature moves into melee distance of the Alpha Wolf, it can make a Bite attack.