Veteran Soldier
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| Monster Level: 3
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| Medium. Humanoid
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| STR
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DEX
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END
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AWR
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INT
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CHA
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| 3
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0
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2
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3
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0
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-1
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Ref: 9
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Fort: 12
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Ant: 13
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Log: 10
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Will: 9
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| Armor Rating 15 (field plate armor)
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| Hit Points 32
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| Speed 25 ft
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| Skills (STR) Applied Force +2, Menace +2; (END) Forced March +4; (AWR) Perceiving +4
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| Features
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| Grizzled. When Bloodied, the Veteran has TA on all attacks.
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| Kite Shield. The Veteran can equip a kite shield, which gives it +2 AR and +1 REF, FORT and ANT.
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| Grit. When the Veteran Catches their Breath or Recoup and is Bloodied, they regain 5 (1d10) HP.
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| Actions
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The Veteran can MOVE and take ONE of the following actions.
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| Move. The Veteran can move up to its speed.
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| Claymore. Reach 5 ft Hand-and-a-half Weapon. +3 vs AR. Hit: 9 (1d12 + 3) sharp.
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| Longsword. Reach 5 ft Hand-and-a-half Weapon. +3 vs AR. Hit: 7 (1d8 + 3) sharp, or 8 (1d10 + 3) sharp if two-handed.
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| Recurve Bow. Ranged (200 ft) Weapon. +0 vs AR. Hit: 3 (1d6) sharp.
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| Duel. The Veteran assumes a stance that allows it to Exploit before the start of its next turn if provoked.
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| Reactions
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| Exploit. If the Veteran used Duel on its last turn, then it can Exploit
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