Transcendent

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An amalgamation of animated limbs fused together in a blasphemous degradation of all things living, a Transcendent will use its many limbs variably to scuttle across the ground and to overwhelm its enemies. Each time it defeats a creature, it can absorb their limbs into itself, growing stronger and more dangerous. These abominations are created through malicious occult activity and are not naturally occurring.

A typical Transcendent will have the stats presented below, but young or old Transcendents that have absorbed fewer or more limbs might have slightly different stats. You can adjust the Transcendent’s Size and maximum HP down to reflect a younger Transcendent, or up to represent a larger one. Changing its HP will make it a significantly easier or more deadly monster. Some Transcendents might also keep the weapons that heroes had before they fell to the Transcendent, and when a Transcendent consumes a caster, it might gain the ability to use that caster’s spells that cost 15 or fewer SP, casting each one 2 times before it loses the ability altogether. It can only regain the ability to use magic by consuming another magic caster, which will give it access to a new set of spells. Giving a Transcendent access to such spells increases its Monster Level to 8.

Transcendent

Monster Level:
Size. Type
STR DEX END AWR INT CHA
0 0 0 0 0 0
Ref: 10 Fort: 10 Ant: 10 Log: 10 Will: 10
Resist Info
Armor Rating 10 Vulnerable Info
Hit Points 10 Immune Info
Speed 30ft Senses Info
Skills Info Traits Info
Features
Feature. Info
Actions

The MONSTER can take FOUR of the following actions, or take the same action four times.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice...

Feature. Info

...AND take ONE of the following actions.

Feature. Info

OR the MONSTER can take TWO of the following actions, or take the same action twice.

Feature. Info
Reactions
Feature. Info

Features

Features. Info

Actions

Features. Info

Reactions

Features. Info