Acid Pool
Primal Spell, Evoking, Extrinsic, Nature, Conjuring 1
APC: 6
SPC: 4
Range: 60 ft
Requirements: Verbal, Visual, Gesture
Duration: 10 minutes
A pool of steaming acid burbles up from the ground.
Choose a point within range. A pool of acid burbles up in a 15 ft radius from that point. The area becomes both Difficult and hazardous terrain (dealing 1d4 Elemental (Corrosive) damage per 5 ft moved). When a creature starts its turn in the acid, make a magic attack against their FORT, dealing3d4 damage on a hit and 1⁄2 as much on a miss. Creatures that start their turn Prone in the area are automatically hit.
Upcharge: +1d4 damage per 3 SP against creatures starting their turn in the acid pool.