Ranger: Difference between revisions

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* '''Primal Rapport.''' Gain the Primal Aspect talent.
* '''Primal Rapport.''' Gain the Primal Aspect talent.


* '''Skilled.''' Gain +4 Skill Points that you can spend on any skills with the observation or survival tags.
* '''Skilled.''' Gain +4 Skill Points that you can spend on any skills with the observation or survival tag.
* '''Fighting Instinct.''' (AWR/Recoup) You may grant yourself TA until the end of your current turn. While you have fighting instinct, when you spend AP to move, gain +5 ft movement.
* '''Fighting Instinct.''' (AWR/Recoup) You may grant yourself TA until the end of your current turn. While you have fighting instinct, when you spend AP to move, gain +5 ft movement.
   
   
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|'''Hunter II'''
|'''Hunter II'''
|Hunter’s Quarry
|Hunter’s Quarry
|Gain +4 Skill Points that you can spend on any skills with the acrobatics or survival tags.
|Gain +4 Skill Points that you can spend on any skills with the acrobatics or survival tag.
Pick a creature with one of the following creature tags: arcane, avadri, celestial, divine, eldritch, elemental, fae, fiend, giant, monstrosity, occult, primal, psionic, or undead.
Pick a creature with one of the following creature tags: arcane, avadri, celestial, divine, eldritch, elemental, fae, fiend, giant, monstrosity, occult, primal, psionic, or undead.


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|'''Cornered Quarry III'''
|'''Cornered Quarry III'''
|Ruthless Hunter, Hew II
|Ruthless Hunter, Hew II
|Gain +2 Skill Points that you can spend on any skills with th athleticism or stamina tags.
|Gain +2 Skill Points that you can spend on any skills with th athleticism or stamina tag.
Cornered Quarry becomes END/Recoup.
Cornered Quarry becomes END/Recoup.
|''Ranger, Hunter''
|''Ranger, Hunter''
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|'''Natural Habitat III'''
|'''Natural Habitat III'''
|Primeval Senses III
|Primeval Senses III
|Gain +4 Skill Points that you can spend on any skills with the acrobatics or athleticism tags.
|Gain +4 Skill Points that you can spend on any skills with the acrobatics or athleticism tag.
Pick a second environment to be your Natural Habitat.
Pick a second environment to be your Natural Habitat.
|''Ranger, Survivor''
|''Ranger, Survivor''
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|'''Primal Warden IV'''
|'''Primal Warden IV'''
|Primal Warden III
|Primal Warden III
|Gain +4 Skill Points that you can assign to any skills with the observation or survival tags.  
|Gain +4 Skill Points that you can assign to any skills with the observation or survival tag.  
Gain a talent from the [[Magic Talents|Primal Magic stack]].
Gain a talent from the [[Magic Talents|Primal Magic stack]].
|''Ranger, Wilderness Warden''
|''Ranger, Wilderness Warden''
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|'''Primal Warden V'''
|'''Primal Warden V'''
|Chant of the Wild Heart or Primeval Spells
|Chant of the Wild Heart or Primeval Spells
|Gain +4 Skill Points that you can spend on any skills with the observation or survival tags.  
|Gain +4 Skill Points that you can spend on any skills with the observation or survival tag.  
Gain a talent from the Primal Magic stack.
Gain a talent from the Primal Magic stack.
|''Ranger, Wilderness Warden''
|''Ranger, Wilderness Warden''

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