Eyesore of Eyesquitos: Difference between revisions

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Info
One might mistake an infant [[Eyesquito]] for a common mosquito with an oddly white body. Adult Eyesquitos, though, are unmistakable. Ranging in size from an apple to a melon, Eyesquitos look like disembodied floating eyeballs. At the base of what appears to be the optic nerve, large dragonfly wings hum a horrid melody. The membrane that resembles the optic nerve twists and curls to appear just beneath the eye, but it is tipped in a jagged proboscis that the Eyesquito uses to drink its victim dry… first of its eye jelly, then of its blood.


=== Eyesore ===
Even more horrifying than a lone Eyesquito is a swarm of the foul creatures. Known as an Eyesore, a swarm of Eyesquitos can whip itself into a deadly frenzy.
=== Eyesquito Egg Sac ===
Eyesquitos prefer to reproduce in hot, humid climates like swamps and jungles, but all that they really need in [[order]] to reproduce is decaying animal matter and some standing water. Eyesquito egg sacs laid in such environments will hatch hundreds of Eyesquito larvae over the course of 1d4 weeks.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Eyesore of Eyesquitos ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 16''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Huge. Abominable, Monstrosity (Swarm)''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
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!CHA
!CHA
|-
|-
!0
!-2
!0
!6
!0
!6
!0
!6
!0
!-3
!0
!-3
|-
|-
|
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| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |
| colspan="3" |'''[[Armor]] Rating''' 16
| colspan="3" |'''Resist''' Info
| colspan="3" |'''Vulnerable''' Fire 1, '''DR''' 5/AOE
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''Hit Points''' 100
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Immune''' Blinded
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Speed''' 5 ft, Fly 40
| colspan="3" |'''Immune''' Info
| colspan="3" |'''Senses''' Darkvision 60 ft
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |
| colspan="3" |'''Senses''' Info
| colspan="3" |'''Traits''' Unerring Mind, Vigilant
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Piercing Gaze.''' When a creature starts its turn within 30 ft of the Eyesore, it must decide whether or not to avert its eyes. If it does avert its eyes, the Eyesore is Hidden from that creature. If it does not avert its eyes, the creature must make a DC 13 END check. On a fail, the creature is Sickened until the start of its next turn.
'''Piercing Proboscis'''. The Eyesore crits on a roll of 19-20.
 
'''Hunger.''' The Eyesore has TA against creatures that are Bleeding or Bloodied.
 
'''Swarm.''' When the Eyesore is Bloodied, it deals ½ [[damage]] on all its attacks. It has a reach of 0 ft, but can occupy spaces alongside other creatures.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Eyesore can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |'''Move.''' The Eyesore can move up to its speed.
==== '''''...AND''' take '''ONE''' of the following actions.''====
'''Proboscis.''' ''Reach 0 ft, Natural Weapon''. +6 vs FORT of up to four creatures occupying the same space as the Swarm. '''Hit:''' 12 (5d4) sharp and 12 (5d4) necrotic. The Eyesore regains HP equal to the necrotic damage it dealt. On a crit, roll on the table below to determine the additional effect.  
|-
'''High Alert.''' The Eyesquito survails its surroundings. It can use its Panoramic Vision 1/Turn until the start of its next turn.
| colspan="6" |'''Feature.''' Info
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Panoramic Vision (1/Round).''' When a creature makes a melee attack against the Eyesore, the Eyesore may immediately move 5 ft, causing the attack to miss.
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Revision as of 06:57, 2 April 2024

[Back to creatures]


One might mistake an infant Eyesquito for a common mosquito with an oddly white body. Adult Eyesquitos, though, are unmistakable. Ranging in size from an apple to a melon, Eyesquitos look like disembodied floating eyeballs. At the base of what appears to be the optic nerve, large dragonfly wings hum a horrid melody. The membrane that resembles the optic nerve twists and curls to appear just beneath the eye, but it is tipped in a jagged proboscis that the Eyesquito uses to drink its victim dry… first of its eye jelly, then of its blood.

Eyesore

Even more horrifying than a lone Eyesquito is a swarm of the foul creatures. Known as an Eyesore, a swarm of Eyesquitos can whip itself into a deadly frenzy.

Eyesquito Egg Sac

Eyesquitos prefer to reproduce in hot, humid climates like swamps and jungles, but all that they really need in order to reproduce is decaying animal matter and some standing water. Eyesquito egg sacs laid in such environments will hatch hundreds of Eyesquito larvae over the course of 1d4 weeks.

Eyesore of Eyesquitos

Monster Level: 16
Huge. Abominable, Monstrosity (Swarm)
STR DEX END AWR INT CHA
-2 6 6 6 -3 -3
Ref: 10 Fort: 10 Ant: 10 Log: 10 Will: 10
Armor Rating 16 Vulnerable Fire 1, DR 5/AOE
Hit Points 100 Immune Blinded
Speed 5 ft, Fly 40 Senses Darkvision 60 ft
Traits Unerring Mind, Vigilant
Features
Piercing Gaze. When a creature starts its turn within 30 ft of the Eyesore, it must decide whether or not to avert its eyes. If it does avert its eyes, the Eyesore is Hidden from that creature. If it does not avert its eyes, the creature must make a DC 13 END check. On a fail, the creature is Sickened until the start of its next turn.

Piercing Proboscis. The Eyesore crits on a roll of 19-20.

Hunger. The Eyesore has TA against creatures that are Bleeding or Bloodied.

Swarm. When the Eyesore is Bloodied, it deals ½ damage on all its attacks. It has a reach of 0 ft, but can occupy spaces alongside other creatures.

Actions

The Eyesore can take TWO of the following actions, or take the same action twice.

Move. The Eyesore can move up to its speed.

Proboscis. Reach 0 ft, Natural Weapon. +6 vs FORT of up to four creatures occupying the same space as the Swarm. Hit: 12 (5d4) sharp and 12 (5d4) necrotic. The Eyesore regains HP equal to the necrotic damage it dealt. On a crit, roll on the table below to determine the additional effect. High Alert. The Eyesquito survails its surroundings. It can use its Panoramic Vision 1/Turn until the start of its next turn.

Reactions
Panoramic Vision (1/Round). When a creature makes a melee attack against the Eyesore, the Eyesore may immediately move 5 ft, causing the attack to miss.