845
edits
Spazztaztic (talk | contribs) No edit summary |
(Formatting and typos) |
||
| Line 1: | Line 1: | ||
On the continent of Gathandia in the first supereon, a stalwart nation of dwarven warriors managed to fell an enormous Kaijan. Using elder runemagic through ancient artifacts that they only partially understood, they reanimated the corpse of the Kaijan into a new creature. | On the continent of Gathandia in the first supereon, a stalwart nation of dwarven warriors managed to fell an enormous Kaijan. Using elder runemagic through ancient artifacts that they only partially understood, they reanimated the corpse of the Kaijan into a new creature. This was the first dragon. The dwarven leaders of this nation mastered the craft and created one more dragon, whereupon the artifacts broke in a tremendous magical explosion, preventing the arcane creation of any more dragons. However, the two dragons had seven offspring, and the nine dragons departed from the dwarven kingdoms to claim their own territory. These are the nine true dragons, glorious and immortal, and from them all drakes, wyverns, winged serpents, and the like have descended. Dragonfolk are a proud and mighty remnant of an ancient kingdom ruled by the immortal nine dragons. The inhabitants of this lost kingdom were once humans and other humanoid lineages, and the first generation of dragonfolk were transformed from these lineages into their dragonlike bodies through powerful arcane magic cast by the nine dragons. The descendants of these first dragonfolk are the dragonfolk that populate Ancerra today. Though their kingdom has long since fallen into antiquity, and the dragons themselves are veiled in myth and legend, most dragonfolk still hold onto the regal bearing of their ancestors and embrace the finer points of culture such as art, dance, and song. Visually, they resemble their true dragon ancestors with tough scales, reptilian tails, curled horns, and even wings. While most are flightless, all dragonfolk can breathe fire by tapping into the vestigial power of their ancestry. | ||
This was the first dragon. | |||
The dwarven leaders of this nation mastered the craft and created one more dragon, whereupon the artifacts broke in a tremendous magical explosion, preventing the arcane creation of any more dragons. However, the two dragons had seven offspring, and the nine dragons departed from the dwarven kingdoms to claim their own territory. These are the nine true dragons, glorious and immortal, and from them all drakes, wyverns, winged serpents, and the like have descended. | |||
Dragonfolk are a proud and mighty remnant of | |||
===''' | ==='''Dragonfolk Culture'''=== | ||
Dragonfolk communities tend to promote matters of self-improvement and exemplify beauty of the inner self in all things both physical and intellectual. Most dragonfolk believe that improvement of the self serves to improve the community and embrace a “strong links make a strong chain” mentality. While this can develop tightly-knit communities built on mutual support, it can also lead to harsh ostracization of those deemed unsupportive of the community. | Dragonfolk communities tend to promote matters of self-improvement and exemplify beauty of the inner self in all things both physical and intellectual. Most dragonfolk believe that improvement of the self serves to improve the community and embrace a “strong links make a strong chain” mentality. While this can develop tightly-knit communities built on mutual support, it can also lead to harsh ostracization of those deemed unsupportive of the community. | ||
| Line 28: | Line 25: | ||
'''Tension with Dwarves:''' While most dragonfolk accept the historicity of dwarves having directly created the dragons, they do not view dwarves as superior. Rather, they typically believe that the dragons - immortal and wise beyond all Eons - have far surpassed their own creators in creativity, power, and splendor. | '''Tension with Dwarves:''' While most dragonfolk accept the historicity of dwarves having directly created the dragons, they do not view dwarves as superior. Rather, they typically believe that the dragons - immortal and wise beyond all Eons - have far surpassed their own creators in creativity, power, and splendor. | ||
'''DRAGON FOLK STARTING FEATURES''' | === '''DRAGON FOLK STARTING FEATURES''' === | ||
At level 1, you | At level 1, you get the following features as a dragonfolk. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Feature | !Feature | ||
! | !Description | ||
|- | |- | ||
|Buffer Fall | |Buffer Fall | ||
| Line 42: | Line 39: | ||
|- | |- | ||
|Unique Ability | |Unique Ability | ||
|To further define your dragonfolk, choose one option from | |To further define your dragonfolk, choose one option from "Dragon Folk Features" at level 1. | ||
|} | |} | ||
===''' | ==='''Dragonfolk Features'''=== | ||
In addition to the unique ability you selected at level 1, you gain one more ability at 5th, 10th, 15th, 20th, 25th, and 29th levels, choose one option from the list below. | In addition to the unique ability you selected at level 1, you gain one more ability at 5th, 10th, 15th, 20th, 25th, and 29th levels, choose one option from the list below. | ||
| Line 59: | Line 56: | ||
|- | |- | ||
|Fire Breath: Draconic Lungs | |Fire Breath: Draconic Lungs | ||
| | |Fire Breath | ||
|Regain all expended uses of Fire Breath when you Catch your Breath. | |Regain all expended uses of Fire Breath when you Catch your Breath. | ||
|- | |- | ||
|Fire Breath: Explosive | |Fire Breath: Explosive | ||
| | |Fire Breath | ||
|The range of your Fire Breath cone attack extends by 15 ft. | |The range of your Fire Breath cone attack extends by 15 ft. | ||
|- | |- | ||
| Line 83: | Line 80: | ||
|- | |- | ||
|Dragonfolk Flight: Hover | |Dragonfolk Flight: Hover | ||
| | | Glide | ||
|You can hover up to 5 ft over the ground and can remain 5 ft off the ground when you move for no additional AP. You cannot fly | |You can hover up to 5 ft over the ground and can remain 5 ft off the ground when you move for no additional AP. You cannot fly | ||
vertically. Hover takes sufficient energy and focus that you cannot benefit from Flutter Jump at the same time. | vertically. Hover takes sufficient energy and focus that you cannot benefit from Flutter Jump at the same time. | ||
|- | |- | ||
|Dragonfolk Flight: Soar | |Dragonfolk Flight: Soar | ||
| | |Hover; Character Level 15. | ||
|Gain a fly speed equal to your walking speed. | |Gain a fly speed equal to your walking speed. | ||
|- | |- | ||
|Strafe | |Strafe | ||
| | |Soar; Fire Breath. | ||
|If you use your Fire Breath, you can choose to spend 4 AP to make a strafing attack. For this attack, you move in a 30 ft line and make an END attack vs the FORT of each creature along that line dealing your normal amount of Fire Breath damage. You can be no more than 15 ft away from the surface you are strafing. | |If you use your Fire Breath, you can choose to spend 4 AP to make a strafing attack. For this attack, you move in a 30 ft line and make an END attack vs the FORT of each creature along that line dealing your normal amount of Fire Breath damage. You can be no more than 15 ft away from the surface you are strafing. | ||
|- | |- | ||
| Line 102: | Line 99: | ||
| | | | ||
|When you are not wearing armor, your AR base is 13 | |When you are not wearing armor, your AR base is 13 | ||
|} | |||