Colossus Greatslab: Difference between revisions
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''STR Weapon, Two-Handed, Unwieldy, Magical, Uncommon, Essence 25'' | ''STR Weapon, Two-Handed, Unwieldy, Magical, Uncommon, Essence 25'' | ||
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'''APC:''' 8-STR (min 3) | '''APC:''' 8-STR (min 3) | ||
'''[[Damage]]:''' 2d10+2 | '''[[Damage]]:''' 2d10+2 sharp | ||
The iron blade of this greatsword is 3 feet wide and crudely made. You may spend 2 AP to plant the tip of the Colossus Greatslab into the ground. While planted, other creatures may only remove the Colossus Greatslab if they succeed on a DC 30 STR check, and the space the Colossus Greatslab occupies functions as a Tower Shield. While planted, this weapon can not be used for abilities or to make attacks. Spending 2 AP allows you to pull the Colossus Greatslab from the ground, ending this feature. | |||
[[Magic Items|Back to Magic Items]] | [[Magic Items|Back to Magic Items]] | ||
Revision as of 13:37, 1 August 2024
STR Weapon, Two-Handed, Unwieldy, Magical, Uncommon, Essence 25
Range: Melee
APC: 8-STR (min 3)
Damage: 2d10+2 sharp
The iron blade of this greatsword is 3 feet wide and crudely made. You may spend 2 AP to plant the tip of the Colossus Greatslab into the ground. While planted, other creatures may only remove the Colossus Greatslab if they succeed on a DC 30 STR check, and the space the Colossus Greatslab occupies functions as a Tower Shield. While planted, this weapon can not be used for abilities or to make attacks. Spending 2 AP allows you to pull the Colossus Greatslab from the ground, ending this feature.