Zombie Plague: Difference between revisions
Nathan Heard (talk | contribs) (Created page with "[back to diseases] == Zombie Plague == ''Uncommon Disease'' ''Lethality: Extreme'' ''Transmissibility: High'' ==== Application ==== A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it. ==== '''Symptoms''' ==== An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest). The effects are cumu...") |
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__NOAUTOLINKS__ | |||
''Uncommon Disease'' | |||
''Uncommon | |||
''Lethality: Extreme'' | ''Lethality: Extreme'' | ||
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''Transmissibility: High'' | ''Transmissibility: High'' | ||
'''Infection''': A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it. | |||
A creature gains | |||
'''Outbreak and Contagion:''' Zombie Plague does not spread through living creatures, so has no Outbreak or Contagion rules. | |||
'''Symptoms:''' An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest). | |||
The effects are cumulative. | |||
• '''Until Treated:''' Gain +1 Fatigue twice. | |||
''' | • '''Upon Death:''' Become a Zombie in 1d4 hours. | ||
''' | '''Treatment:''' Curing the Zombie Plague requires one or more INT/Medicine checks. Each check must include herbs and medicinal salves worth at least 20 sc each, which the process consumes. You cannot receive more than 1 check per 24 hours. | ||
When a creature makes this check, note the numerical result and add it to any previous checks from this instance of zombie plague. When the numerical results reach a cumulative total of 40, the infection is cured. | |||
Revision as of 10:38, 1 August 2024
Uncommon Disease
Lethality: Extreme
Transmissibility: High
Infection: A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it.
Outbreak and Contagion: Zombie Plague does not spread through living creatures, so has no Outbreak or Contagion rules.
Symptoms: An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest).
The effects are cumulative.
• Until Treated: Gain +1 Fatigue twice.
• Upon Death: Become a Zombie in 1d4 hours.
Treatment: Curing the Zombie Plague requires one or more INT/Medicine checks. Each check must include herbs and medicinal salves worth at least 20 sc each, which the process consumes. You cannot receive more than 1 check per 24 hours.
When a creature makes this check, note the numerical result and add it to any previous checks from this instance of zombie plague. When the numerical results reach a cumulative total of 40, the infection is cured.