Commander's Lance: Difference between revisions

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''STR Weapon, Unwieldy, Two-Handed (One-Handed if on a Mount), Magical, Rare, Essence 25''  
''STR Weapon, Unwieldy, Two-Handed (One-Handed if on a Mount), Magical, Rare, Essence 25''  


'''Range:''' Reach 10ft
'''Range:''' Reach 10 ft


'''APC:''' 6-STR (min 3)  
'''APC:''' 6-STR (min 3)  


'''[[Damage]]:''' 1d12+1 Sharp  
'''Damage:''' 1d12+1 Sharp  


This steel lance has engravings of knights on horseback all along its shaft.  
This steel lance has engravings of knights on horseback all along its shaft.  


(3/Recoup) If you attack a target after moving at least 10 ft in their direction, you may apply a +3 bonus to your attack roll, or +5 if you are on horseback. You may target their AR or their FORT, and if you hit, in addition to taking damage, the creature also falls Prone.  
If you attack a target after moving at least 10 ft in their direction, you may apply a +3 bonus to your attack roll, or +5 if you are on horseback. You may target their AR or their FORT, and if you hit, in addition to taking damage, the creature also falls Prone. (3/Recoup)




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[[Magic Items|Back to Magic Items]]