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''[[Psionic]] Spell, Psychokinetics, Altering''
__NOAUTOLINKS__
 
{| class="creature"
'''APC:''' 1
|+
 
|
'''SPC:''' 70
== '''Stop Time''' ==
 
|-
'''Range:''' Self
|''[[Psionic]] Spell, Psychokinetics, Altering''
 
|-
'''Requires:''' Gesture
|'''APC:''' 1  
 
|-
'''Duration:''' Instantaneous
|'''SPC:''' 70
 
|-
You immediately gain AP equal to triple the amount that you normally gain at the start of your turn, to a maximum of 36 AP. For the remainder of your turn, you may ignore any [[conditions]] that are affecting you; hazardous terrain slows your movement but does not [[damage]] you; you ignore a hostile creature’s passive effects that would damage you; and no creature may spend Reactive AP against you. Damaging another creature automatically hits, and counts as a Crit, but if you harm another creature then the spell ends immediately, causing you to lose any excess AP.
|'''Range:''' Self
 
|-
 
|'''Requires:''' Gesture
[[Psionic Spells|[Back to Psionic Spells]]]
|-
|'''Duration:''' Instantaneous
|-
!Spell Description
|-
|You immediately gain AP equal to triple the amount that you normally gain at the start of your turn, to a maximum of 36 AP. For the remainder of your turn, you may ignore any conditions that are affecting you; Hazardous Terrain slows your movement but does not damage you; you ignore a hostile creature’s passive effects that would damage you; and no creature may spend Reactive AP against you. Damaging another creature automatically hits, and counts as a crit, but if you harm another creature then the spell ends immediately, causing you to lose any excess AP.
|}
[[Psionic Spells|[Back to Psionic Spells]]]<br>