Night Devil: Difference between revisions
Jump to navigation
Jump to search
Nathan Heard (talk | contribs) (Created page with "[Back to creatures] __NOTOC__ Info {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" |'''Resist''' Info |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Vulnerable''' Info |- | colspan="3" |'''Hit Points'...") |
Spazztaztic (talk | contribs) (Imported monster stat block) |
||
| Line 3: | Line 3: | ||
__NOTOC__ | __NOTOC__ | ||
Frightening creatures wrough of [[darkness]] incarnate, Night Devils prey on their victims first with a paralyzing gaze, then with tooth and fang. They are solitary creatures that prefer ambushing solitary or weakened prey. | |||
{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" | | ||
=== | === Night Devil === | ||
|- | |- | ||
| colspan="6" |''Monster Level:'' | | colspan="6" |''Monster Level: 12'' | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Large. Monstrosity Fiend'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 21: | Line 21: | ||
!CHA | !CHA | ||
|- | |- | ||
! | !3 | ||
! | !5 | ||
! | !2 | ||
! | !2 | ||
! | !-1 | ||
! | !5 | ||
|- | |- | ||
| | | | ||
!Ref: | !Ref: 15 | ||
!Fort: | !Fort: 12 | ||
!Ant: | !Ant: 12 | ||
!Log: | !Log: 9 | ||
!Will: | !Will: 15 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 14 | ||
| colspan="3" |'''Vulnerable''' | | colspan="3" |'''Vulnerable''' [[Divine]] 2 | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 92 | ||
| colspan="3" |'''Immune''' | | colspan="3" |'''Immune''' Non-Magical [[Weapons]] | ||
|- | |- | ||
| colspan="3" |'''Speed''' 30ft | | colspan="3" |'''Speed''' 30ft, Fly 80ft | ||
| colspan="3" |'''Senses''' | | colspan="3" |'''Senses''' Darkvision 120ft | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Iron Will | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Night Flier.''' The Night Devil gains +4 Sneaking while in darkness | ||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Night Devil can take THREE of the following actions, or take the same action three times.'' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Night Devil can move up to its speed. | ||
'''Claws.''' Reach 5ft Natural Weapon. +5 vs AR. Hit: 8 (1d6+5) sharp. | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''''' | ==== '''''OR''' the Night Devil can take '''TWO''' of the following actions, or take the same action '''twice...''''' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Move.''' The Night Devil can move up to its speed. | ||
'''Gore.''' Reach 5ft Natural Weapon. +5 vs REF. Hit: 10 (1d10+5) sharp. If the target is large or smaller, it is knocked Prone. | |||
'''Paralyzing Gaze.''' Ranged (30ft) Natural Weapon. +5 vs WILL. Hit: The target becomes Paralyzed until the end of its next turn | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''OR the | ==== ''OR the Night Devil can take ONE of the following actions.'' ==== | ||
|- | |- | ||
| colspan="6" |''' | | colspan="6" |'''Devil Scream.''' 60ft Radius Natural Weapon. +5 vs WILL of each creature within the radius. Hit: 10 (1d10+5) sonic and the target becomes Shaken until the end of its next turn and Frightened for 1 minute. A creature Frightened by Devil Scream can make a DC15 CHA check at the end of its turn to end this condition and become immune to being Frightened by Devil Scream for 8 hours. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" | | | colspan="6" |Exploit (1/Round). The Night Devil can Exploit. | ||
|} | |} | ||
Revision as of 04:36, 9 February 2024
Frightening creatures wrough of darkness incarnate, Night Devils prey on their victims first with a paralyzing gaze, then with tooth and fang. They are solitary creatures that prefer ambushing solitary or weakened prey.
Night Devil | |||||
|---|---|---|---|---|---|
| Monster Level: 12 | |||||
| Large. Monstrosity Fiend | |||||
| STR | DEX | END | AWR | INT | CHA |
| 3 | 5 | 2 | 2 | -1 | 5 |
| Ref: 15 | Fort: 12 | Ant: 12 | Log: 9 | Will: 15 | |
| Armor Rating 14 | Vulnerable Divine 2 | ||||
| Hit Points 92 | Immune Non-Magical Weapons | ||||
| Speed 30ft, Fly 80ft | Senses Darkvision 120ft | ||||
| Traits Iron Will | |||||
| Features | |||||
| Night Flier. The Night Devil gains +4 Sneaking while in darkness | |||||
| Actions | |||||
The Night Devil can take THREE of the following actions, or take the same action three times. | |||||
| Move. The Night Devil can move up to its speed.
Claws. Reach 5ft Natural Weapon. +5 vs AR. Hit: 8 (1d6+5) sharp. | |||||
OR the Night Devil can take TWO of the following actions, or take the same action twice... | |||||
| Move. The Night Devil can move up to its speed.
Gore. Reach 5ft Natural Weapon. +5 vs REF. Hit: 10 (1d10+5) sharp. If the target is large or smaller, it is knocked Prone. Paralyzing Gaze. Ranged (30ft) Natural Weapon. +5 vs WILL. Hit: The target becomes Paralyzed until the end of its next turn | |||||
OR the Night Devil can take ONE of the following actions. | |||||
| Devil Scream. 60ft Radius Natural Weapon. +5 vs WILL of each creature within the radius. Hit: 10 (1d10+5) sonic and the target becomes Shaken until the end of its next turn and Frightened for 1 minute. A creature Frightened by Devil Scream can make a DC15 CHA check at the end of its turn to end this condition and become immune to being Frightened by Devil Scream for 8 hours. | |||||
| Reactions | |||||
| Exploit (1/Round). The Night Devil can Exploit. | |||||