Modify Memory: Difference between revisions
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''[[Psionic]] Spell, Psychovillainy, Enchanting, Conjuring 5'' | __NOAUTOLINKS__ | ||
{| class="creature" | |||
'''APC:''' 30 | |+ | ||
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'''SPC:''' 60 | == '''Modify Memory''' == | ||
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'''Range:''' Touch | |''[[Psionic]]'' ''Spell, Psychovillainy, Enchanting, Conjuring 5'' | ||
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'''Requires:''' Verbal | |'''APC:''' 30 | ||
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'''Duration:''' Indefinite | |'''SPC:''' 60 | ||
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Make a magic attack against the LOG of a humanoid creature within range. If you hit, the effects of this spell are indefinite. If you miss, then the effects only last for 2 days. A creature may choose to willingly fail this spell. You affect the target’s memory of an event that it experienced within the last 24 hours. The event can be no longer than 10 minutes from start to finish. You can permanently eliminate all memory of the event, cement the event into the creature’s memory exactly as it happened, change its memory of specific details of the event, or create a memory of some entirely different event. A false memory may not necessarily affect how a creature behaves, particularly if the memory does not hold with the creature’s core beliefs. Very illogical modified memories might be dismissed as a bad dream or hallucination. | |'''Range:''' Touch | ||
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|'''Requires:''' Gesture, Verbal | |||
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|'''Duration:''' Indefinite | |||
[[Psionic Spells|[Back to Psionic Spells]]] | |- | ||
!Spell Description | |||
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|Make a magic attack against the LOG of a humanoid creature within range. If you hit, the effects of this spell are indefinite. If you miss, then the effects only last for 2 days. A creature may choose to willingly fail this spell. You affect the target’s memory of an event that it experienced within the last 24 hours. The event can be no longer than 10 minutes from start to finish. You can permanently eliminate all memory of the event, cement the event into the creature’s memory exactly as it happened, change its memory of specific details of the event, or create a memory of some entirely different event. A false memory may not necessarily affect how a creature behaves, particularly if the memory does not hold with the creature’s core beliefs. Very illogical modified memories might be dismissed as a bad dream or hallucination. | |||
Greater Restoration and similar magic from the Divine or Primal source can restore a creature’s original memory. | |||
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[[Psionic Spells|[Back to Psionic Spells]]]<br> | |||
Revision as of 20:42, 6 July 2024
Modify Memory |
| Psionic Spell, Psychovillainy, Enchanting, Conjuring 5 |
| APC: 30 |
| SPC: 60 |
| Range: Touch |
| Requires: Gesture, Verbal |
| Duration: Indefinite |
| Spell Description |
|---|
| Make a magic attack against the LOG of a humanoid creature within range. If you hit, the effects of this spell are indefinite. If you miss, then the effects only last for 2 days. A creature may choose to willingly fail this spell. You affect the target’s memory of an event that it experienced within the last 24 hours. The event can be no longer than 10 minutes from start to finish. You can permanently eliminate all memory of the event, cement the event into the creature’s memory exactly as it happened, change its memory of specific details of the event, or create a memory of some entirely different event. A false memory may not necessarily affect how a creature behaves, particularly if the memory does not hold with the creature’s core beliefs. Very illogical modified memories might be dismissed as a bad dream or hallucination.
Greater Restoration and similar magic from the Divine or Primal source can restore a creature’s original memory. |