Banish: Difference between revisions
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== <big>'''Banish'''</big> == | == <big>'''Banish'''</big> == | ||
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| ''[[Divine]] Spell, Summoning, | | ''[[Divine]] Spell, Summoning, Conjuring 4'' | ||
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|'''APC:''' 18 | |'''APC:''' 18 | ||
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!Spell Description | !Spell Description | ||
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|Make a magic attack against a creature’s WILL. | |Make a magic attack against a creature’s WILL. On a hit, the creature is banished. If the creature is from another plane of existence, it returns to its home plane for 12 hours. At the end of this time, if it wishes, the creature can make a CHA check against a DC equal to your WILL. On a success, it can return to the spot where you banished it. On a failure, it remains on its home plane of existence. | ||
If the creature is already on its home plane of existence, it is trapped in a harmless demiplane for 1 hour instead, returning to the spot where you banished it at the end of this time. | If the creature is already on its home plane of existence, it is trapped in a harmless demiplane for 1 hour instead, returning to the spot where you banished it at the end of this time. | ||
If you target a creature that | If you target a creature that can cast primal magic or psionic magic, roll 2d20 and take the higher when making your magic attack. If you are interrupted before completing this spell, you lose 10 SP instead of the full 40. | ||
If you are interrupted before completing this spell, you lose 10 SP instead of the full 40. | |||
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Latest revision as of 14:21, 13 June 2025
Banish |
| Divine Spell, Summoning, Conjuring 4 |
| APC: 18 |
| SPC: 40 |
| Range: 40 ft |
| Requires: Gesture, Verbal, Visual, Line of Effect |
| Duration: Instantaneous |
| Spell Description |
|---|
| Make a magic attack against a creature’s WILL. On a hit, the creature is banished. If the creature is from another plane of existence, it returns to its home plane for 12 hours. At the end of this time, if it wishes, the creature can make a CHA check against a DC equal to your WILL. On a success, it can return to the spot where you banished it. On a failure, it remains on its home plane of existence.
If the creature is already on its home plane of existence, it is trapped in a harmless demiplane for 1 hour instead, returning to the spot where you banished it at the end of this time. If you target a creature that can cast primal magic or psionic magic, roll 2d20 and take the higher when making your magic attack. If you are interrupted before completing this spell, you lose 10 SP instead of the full 40. |