Dire Spider: Difference between revisions

(Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...")
 
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
Although most are harmless, some species of spider are venomous enough or large enough that they pose a serious threat to humanoids.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Dire Spider ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 3''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. [[Giant]] Beast''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
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|-
|-
!0
!0
!0
!3
!0
!3
!0
!3
!0
!-2
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 13
!Log: 10
!Log: 8
!Will: 10
!Will: 10
|-
|-
| colspan="6" |
| colspan="6" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 12
| colspan="3" |'''Senses''' Darkvision 90 ft
|-
| colspan="3" |'''Hit Points''' 25
| colspan="3" |
| colspan="3" |
|-
| colspan="3" |'''Speed''' 40 ft, Climb 40 ft
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''Armor Rating''' 10
! colspan="6" |Features
| colspan="3" |'''Resist''' Stuff
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="6" |'''Webwalker.''' The Dire Spider is able to move normally across webbing as well as on walls and ceilings.
| colspan="3" |'''Vulnerable''' Stuff
'''Webspinner (1/Hour).''' The Dire Spider can create webbing in a 10 ft square. In low light, this webbing is invisible, requires a DC 16 AWR/Perceiving check to detect, and instantly causes any Large or smaller creature that enters a webbed space to become Restrained (escape DC 13).
|-
|-
| colspan="3" |'''Speed''' 30ft
! colspan="6" |[[Actions]]
| colspan="3" |'''Senses''' Darkvision 60ft
|-
|-
|
| colspan="6" |
|
==== ''The Dire Spider can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|
| colspan="3" |'''Traits''' Stuff
|-
|-
! colspan="6" |Features
| colspan="6" |'''Move.''' The Dire Spider can move up to its speed.
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Fangs.''' ''Reach 5 ft, Natural Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp, and make a secondary attack: +3 vs FORT. '''Hit:''' The target takes an additional 2 (1d4) corrosive [[damage]] and gains the Sickened condition for 1 hour.
'''Pursue.''' The Dire Spider assumes a stance that allows it to Exploit.
|-
|-
! colspan="6" |Actions
! colspan="6" |
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take '''NUMBER''' of the following actions, or take the same action '''twice.''''' ====
==== '''''OR''' the Dire Spider can take the following action'''.''''' ====
|-
|-
| colspan="6" |'''Move.''' The MONSTER can move up to its speed.
| colspan="6" |'''Webspit.''' ''Ranged 30 ft Natural Weapon.'' +3 vs REF of each creature in a 5 ft radius of a point within range. '''Hit:''' Target gains the Restrained condition.
|-
|-
| colspan="6" |'''Attack.''' ''Reach Xft Natural Weapon.'' +X vs AR. '''Hit:''' X (1d6) [[damage]]
! colspan="6" |Reactions
|-
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Exploit (1/Round).''' If the Dire Spider used Pursue on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]].
|-
|-
|}
|}

Latest revision as of 15:37, 14 May 2024

[Back to creatures]

Although most are harmless, some species of spider are venomous enough or large enough that they pose a serious threat to humanoids.

Dire Spider

Monster Level: 3
Medium. Giant Beast
STR DEX END AWR INT CHA
0 3 3 3 -2 0
Ref: 13 Fort: 13 Ant: 13 Log: 8 Will: 10
Armor Rating 12 Senses Darkvision 90 ft
Hit Points 25
Speed 40 ft, Climb 40 ft
Features
Webwalker. The Dire Spider is able to move normally across webbing as well as on walls and ceilings.

Webspinner (1/Hour). The Dire Spider can create webbing in a 10 ft square. In low light, this webbing is invisible, requires a DC 16 AWR/Perceiving check to detect, and instantly causes any Large or smaller creature that enters a webbed space to become Restrained (escape DC 13).

Actions

The Dire Spider can take TWO of the following actions, or take the same action twice.

Move. The Dire Spider can move up to its speed.
Fangs. Reach 5 ft, Natural Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp, and make a secondary attack: +3 vs FORT. Hit: The target takes an additional 2 (1d4) corrosive damage and gains the Sickened condition for 1 hour.

Pursue. The Dire Spider assumes a stance that allows it to Exploit.

OR the Dire Spider can take the following action.

Webspit. Ranged 30 ft Natural Weapon. +3 vs REF of each creature in a 5 ft radius of a point within range. Hit: Target gains the Restrained condition.
Reactions
Exploit (1/Round). If the Dire Spider used Pursue on its last turn, it can Exploit.