Bandit Marauder: Difference between revisions

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| colspan="6" |''Medium. Humanoid''
| colspan="6" |''Medium. Humanoid''
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!'''STR'''
!STR
!DEX
!DEX
!END
!END
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| colspan="3" |'''Armor Rating''' 11 (leather armor)
| colspan="3" |'''[[Armor]] Rating''' 11 (leather armor)
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
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| colspan="6" |'''Skills''' (STR) Applied Force +4; (DEX) Sneaking +4
| colspan="6" |'''[[Skills]]''' (STR) Applied Force +4; (DEX) Sneaking +4
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! colspan="6" |Features
! colspan="6" |Features
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| colspan="6" |'''Blend in Terrain.''' When the [[Bandit]] has cover, its AR and physical defenses increase by +1.
| colspan="6" |'''Blend in Terrain.''' When the [[Bandit]] Marauder has cover, its AR and physical defenses increase by +1.
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! colspan="6" |Actions
! colspan="6" |[[Actions]]
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==== ''The Bandit can MOVE and take ONE of the following actions'''.''''' ====
==== ''The Bandit Marauder can MOVE and take '''ONE''' of the following actions'''.''''' ====
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| colspan="6" |'''Move.''' The Bandit can move up to its speed.
| colspan="6" |'''Move.''' The Bandit Marauder can move up to its speed.
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| colspan="6" |'''Battle Axe.''' ''Reach 5ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) with two hands.
| colspan="6" |'''Battle Axe.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +3 vs AR. '''Hit:''' 7 (1d8+3) sharp, or 8 (1d10+3) with two hands.
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| colspan="6" |'''Javelin.''' ''Thrown 60ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp.
| colspan="6" |'''Javelin.''' ''Thrown 60 ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 6 (1d6+3) sharp.
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! colspan="6" |Reactions
! colspan="6" |Reactions
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==== '''Exploit (1/Round).''' The Bandit can Exploit.
'''Exploit (1/Round).''' The Bandit Marauder can [[Actions#Advanced Maneuvers|Exploit]].
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Latest revision as of 14:31, 11 September 2024

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Bandit Marauder

Monster Level: 3
Medium. Humanoid
STR DEX END AWR INT CHA
3 2 0 2 0 1
Ref: 12 Fort: 10 Ant: 12 Log: 10 Will: 11
Armor Rating 11 (leather armor)
Hit Points 43
Speed 30 ft
Skills (STR) Applied Force +4; (DEX) Sneaking +4
Features
Blend in Terrain. When the Bandit Marauder has cover, its AR and physical defenses increase by +1.
Actions

The Bandit Marauder can MOVE and take ONE of the following actions.

Move. The Bandit Marauder can move up to its speed.
Battle Axe. Reach 5 ft Hand-and-a-Half Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp, or 8 (1d10+3) with two hands.
Javelin. Thrown 60 ft One-Handed Weapon. +3 vs AR. Hit: 6 (1d6+3) sharp.
Reactions

Exploit (1/Round). The Bandit Marauder can Exploit.