Ranger (NPC): Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
(Created page with "[Back to creatures] __NOTOC__ Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids. Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or specialization talents as though it were a level 1 PC. Giving an NPC a talent will increase its danger in combat. {| class="creature" |+ ! col...")
 
No edit summary
 
Line 1: Line 1:
[[Creature List|[Back to creatures]]]
__NOTOC__
__NOTOC__


Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids.
[[Creature List|[Back to creatures]]]
 
Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or [[Specialization Talents|specialization talents]] as though it were a level 1 PC. Giving an NPC a talent will increase its danger in [[combat]].
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Ranger ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 7''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Humanoid''
|-
|-
!'''STR'''
!'''STR'''
Line 22: Line 18:
!CHA
!CHA
|-
|-
!0
!3
!0
!3
!0
!2
!0
!3
!0
!0
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 14
!Fort: 10
!Fort: 13
!Ant: 10
!Ant: 14
!Log: 10
!Log: 10
!Will: 10
!Will: 10
Line 39: Line 35:
|-
|-
| colspan="3" |
| colspan="3" |
| colspan="3" |'''Resist''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 10
| colspan="3" |'''[[Armor]] Rating''' 13 (leather-and-steel)
| colspan="3" |'''Vulnerable''' Info
| colspan="3" |'''Resist''' Frightened 2, Demoralized 2, Shaken 2
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 60
| colspan="3" |'''Immune''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 25 ft
| colspan="3" |'''Senses''' Info
| colspan="3" |
|-
|-
| colspan="3" |'''[[Skills]]''' Info
| colspan="6" |'''[[Skills]]''' (STR) Athletics +4; (DEX) Sneaking +4; (AWR) Intuiting +2; (INT) Medicine +4, Nature +8
| colspan="3" |'''Traits''' Info
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Survivor.''' The [[Ranger]] has +10 in one skill of the MC’s choice with the Survival tag, and +4 in all other skills with the Survival tag.
'''[[Primal]] Invoker.''' Using AWR, the Ranger can cast the following invocations. [[Predict Weather]], [[Warden’s Navigation]], [[Warden’s Trap]].
 
'''Nature Warden.''' While Recouping, the Ranger can cast [[Nature’s Remedies]] one time.
 
'''Skilled [[Hunter]].''' The Ranger has TA against creatures with one creature tag of the MC’s choice.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take FOUR of the following actions, or take the same action '''four times.''''' ====
==== ''The Ranger can MOVE and take TWO of the following actions, or take the same action twice'''.''''' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Move.''' The Ranger moves up to its speed.
'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon''. +3 vs AR. '''Hit:''' 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.
 
'''Longbow.''' ''Ranged 600 ft Two-Handed Weapon''. +3 vs AR. '''Hit:''' 8 (1d10+3) sharp.
|-
|-
| colspan="6" |
! colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice...''''' ====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''...AND''' take '''ONE''' of the following actions.''====
==== '''''OR''' the Ranger can MOVE and take the following action.'' ====
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Cornered Frenzy (Recharge 6).''' The Ranger uses the [[Cornered Frenzy]] spell.
|-
| colspan="6" |
==== ''OR the MONSTER can take TWO of the following actions, or take the same action twice.''====
|-
| colspan="6" |'''Feature.''' Info
|-
|-
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Exploit (1/Round).''' The Ranger can [[Actions#Advanced Maneuvers|Exploit]].
|}
|}
=== Features ===
'''Features.''' Info
=== Actions ===
'''Features.''' Info
=== Reactions ===
'''Features.''' Info

Latest revision as of 16:59, 3 May 2024


[Back to creatures]

Ranger

Monster Level: 7
Medium. Humanoid
STR DEX END AWR INT CHA
3 3 2 3 0 0
Ref: 14 Fort: 13 Ant: 14 Log: 10 Will: 10
Armor Rating 13 (leather-and-steel) Resist Frightened 2, Demoralized 2, Shaken 2
Hit Points 60
Speed 25 ft
Skills (STR) Athletics +4; (DEX) Sneaking +4; (AWR) Intuiting +2; (INT) Medicine +4, Nature +8
Features
Survivor. The Ranger has +10 in one skill of the MC’s choice with the Survival tag, and +4 in all other skills with the Survival tag.

Primal Invoker. Using AWR, the Ranger can cast the following invocations. Predict Weather, Warden’s Navigation, Warden’s Trap.

Nature Warden. While Recouping, the Ranger can cast Nature’s Remedies one time.

Skilled Hunter. The Ranger has TA against creatures with one creature tag of the MC’s choice.

Actions

The Ranger can MOVE and take TWO of the following actions, or take the same action twice.

Move. The Ranger moves up to its speed.

Longsword. Reach 5 ft Hand-and-a-Half Weapon. +3 vs AR. Hit: 7 (1d8+3) sharp or 8 (1d10+3) if two-handed.

Longbow. Ranged 600 ft Two-Handed Weapon. +3 vs AR. Hit: 8 (1d10+3) sharp.

OR the Ranger can MOVE and take the following action.

Cornered Frenzy (Recharge 6). The Ranger uses the Cornered Frenzy spell.
Reactions
Exploit (1/Round). The Ranger can Exploit.