Bandit: Difference between revisions

No edit summary
(→‎The Bandit can MOVE and take ONE of the following actions.: Fixed the mis representative ranged attack)
Tags: Mobile edit Mobile web edit Advanced mobile edit
 
(4 intermediate revisions by 3 users not shown)
Line 9: Line 9:
| colspan="6" |''Medium. Humanoid''
| colspan="6" |''Medium. Humanoid''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
Line 41: Line 41:
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |
| colspan="3" |
|-
|-
Line 59: Line 59:
| colspan="6" |'''Falchion.''' ''Reach 5 ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
| colspan="6" |'''Falchion.''' ''Reach 5 ft One-Handed Weapon.'' +1 vs AR. '''Hit:''' 4 (1d6+1) sharp.
|-
|-
| colspan="6" |'''Shortbow.''' ''Ranged (200 ft) One-Handed Weapon.'' +1 vs AR. '''Hit:''' 3 (1d4+1) sharp.
| colspan="6" |'''Shortbow.''' ''Ranged 200 ft Two-Handed Weapon.'' +2 vs AR. '''Hit:''' 3 (1d4+2) sharp.
|-
|-
| colspan="6" |'''Duel.''' The Bandit assumes a stance that allows it to Exploit if circumstances permit.
| colspan="6" |'''Duel.''' The Bandit assumes a stance that allows it to Exploit if circumstances permit.
Line 65: Line 65:
! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Exploit (1/Round).''' If the Bandit used Duel on its last turn, then it can Exploit.
| colspan="6" |'''Exploit (1/Round).''' If the Bandit used Duel on its last turn, then it can [[Actions#Advanced Maneuvers|Exploit.]]
|-
|-
|}
|}

Latest revision as of 22:17, 8 February 2025

[Back to creatures]

Bandit

Monster Level: 1
Medium. Humanoid
STR DEX END AWR INT CHA
1 2 0 2 0 1
Ref: 13 Fort: 10 Ant: 12 Log: 10 Will: 11
Armor Rating 11 (leather armor)
Hit Points 15
Speed 30 ft
Skills (DEX) Sneaking +2; (AWR) Appraising +2, Perceiving +2; (INT) Sleight of Hand +2; (CHA) Intimidating +2
Features
Blend in Terrain. When the Bandit has cover, its AR and physical defenses increase by +1.
Actions

The Bandit can MOVE and take ONE of the following actions.

Move. The Bandit can move up to its speed.
Falchion. Reach 5 ft One-Handed Weapon. +1 vs AR. Hit: 4 (1d6+1) sharp.
Shortbow. Ranged 200 ft Two-Handed Weapon. +2 vs AR. Hit: 3 (1d4+2) sharp.
Duel. The Bandit assumes a stance that allows it to Exploit if circumstances permit.
Reactions
Exploit (1/Round). If the Bandit used Duel on its last turn, then it can Exploit.