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''[[Arcane]] Cantrip, Evoking''
__NOAUTOLINKS__
 
'''APC:''' 1
 
'''Range:''' 40 ft
 
'''Requires:''' Gesture
 
'''Duration:''' Up to 1 Minute
 
Bring a brilliant point of light into existence. Choose an
unoccupied point within range. Create an orb of light. You
may choose its color when you cast it. The light sheds bright
light for up to a 20 ft radius and dim light for double the
distance of the bright light. Alternatively, you may choose
for the light to only shed dim light up to a 20 ft radius and
no bright light.
 
You may spend 1 AP to move the light up to 20 ft.
If you cast a new light while you have another light active
from this cantrip, the old light immediately extinguishes.
You may also choose to snuff out your light for 1 AP.
 
The power of this Cantrip increases when you reach certain
Arcane Power levels:
 
'''Arcane 3:''' +20 ft range.
 
'''Arcane 7:''' Additionally, the maximum radius of bright light
increases by 10 ft.
 
'''Arcane 12:''' +20 ft range.
 
'''Arcane 18:''' +20 ft range.
 
'''Arcane 25:''' Additionally, the maximum radius of bright
light increases by 10 ft.
 
{| class="creature"
{| class="creature"
|+
|+
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|
== <big>'''Grave Whisper'''</big> ==
== '''Illuminiate''' ==
|-
|-
|''[[Arcane]] Cantrip, Evoking''
|''[[Arcane]] Cantrip, Evoking''
|-
|-
|'''APC:''' 3
|'''APC:''' 1
|-
|-
|'''Range:'''  40 ft
|'''Range:'''  40 ft
|-
|-
|'''Requires:''' Visual, Verbal, Line of Sight
|'''Requires:''' Gesture
|-
|-
|'''Duration:''' Instantaneous
|'''Duration:''' 1 minute
|-
|-
!Spell Description
!Spell Description
|-
|-
|With a word laced with angry [[darkness]], you prepare a creature for death. Make a magic attack roll against a creature’s FORT. If you hit, the creature takes 1d8 necrotic [[damage]].
|Bring a brilliant point of light into existence. Choose an unoccupied point within range. Create an orb of light. You may choose its color when you cast it. The light sheds bright light for up to a 20 ft radius and dim light for double the distance of the bright light. Alternatively, you may choose for the light to only shed dim light up to a 20 ft radius and no bright light.
|-
 
!Spell Crit
You may spend 1 AP to move the light up to 20 ft.
|-
 
|On a crit, the creature gains the Broken condition until the end of your next turn with you as the source of its fear.
If you cast a new light while you have another light active from this cantrip, the old light immediately extinguishes. You may also choose to snuff out your light for 1 AP.
|-
|-
!Arcane Power  
!Arcane Power  
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|The power of this cantrip increases when you reach certain Arcane Power levels:  
|The power of this cantrip increases when you reach certain Arcane Power levels:  
|-
|-
|'''Arcane 3:''' +20 ft range
|'''Arcane Power 3:''' +20 ft range
|-
|-
|'''Arcane 7:''' +20 ft range
|'''Arcane Power 7:''' The max radius of bright light increases by +10 ft.
|-
|-
|'''Arcane 12:''' Cost reduced to 2 AP
|'''Arcane Power 12:''' +20 ft range.
|-
|-
|'''Arcane 18:''' +20 ft range
|'''Arcane Power 18:''' +20 ft range
|-
|-
|'''Arcane 25:''' +1d8 damage
|'''Arcane Power 25:''' The max radius of bright light increases by +10 ft.


|}
|}

Latest revision as of 15:47, 25 April 2025

Illuminiate

Arcane Cantrip, Evoking
APC: 1
Range: 40 ft
Requires: Gesture
Duration: 1 minute
Spell Description
Bring a brilliant point of light into existence. Choose an unoccupied point within range. Create an orb of light. You may choose its color when you cast it. The light sheds bright light for up to a 20 ft radius and dim light for double the distance of the bright light. Alternatively, you may choose for the light to only shed dim light up to a 20 ft radius and no bright light.

You may spend 1 AP to move the light up to 20 ft.

If you cast a new light while you have another light active from this cantrip, the old light immediately extinguishes. You may also choose to snuff out your light for 1 AP.

Arcane Power
The power of this cantrip increases when you reach certain Arcane Power levels:
Arcane Power 3: +20 ft range
Arcane Power 7: The max radius of bright light increases by +10 ft.
Arcane Power 12: +20 ft range.
Arcane Power 18: +20 ft range
Arcane Power 25: The max radius of bright light increases by +10 ft.



[Back to Arcane Spells]