Minor Conjuration: Difference between revisions

No edit summary
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''[[Arcane]] Cantrip, Alchemy, Conjuring 60 (10 minutes)''
__NOAUTOLINKS__
{| class="creature"
|+
|
== '''Minor Conjuration''' ==
|-
|''[[Arcane]] Cantrip, Alchemy, Conjuring 60 (10 minutes)''
|-
|'''APC:''' 1
|-
|'''Range:'''  15 ft
|-
|'''Requires:''' Gesture, Visual, Line of Effect
|-
|'''Duration:''' 1 hour
|-
!Spell Description
|-
|Create a simple, small, crude object with no mechanical or moving parts. The object cannot be longer than 1 foot in any dimension. These objects are very fragile, and if they are used as an improvised tool or weapon, roll a LUCK check, and on a 9 or lower the object breaks. Once you have used this cantrip you cannot use it again until the duration is over, whether the object is broken or not.
|}
<br>


'''APC:''' 1


'''Range:''' 15 ft
[[Arcane Spells|[Back to Arcane Spells]]]
 
'''Requires:''' Gesture, Visual, Line of Effect
 
'''Duration:''' 1 Hour
 
Create a simple, small, crude object with no mechanical or moving parts. The object cannot be longer than 1 foot in any dimension. These objects are very fragile, and if they are used as an improvised tool or weapon, roll a 1d20, and on a 9 or lower the object breaks. Once you have used conjuration you cannot use it again until the duration is over, whether the object is broken or not.
 
 
[[Arcane Spells|[back to Arcane Spells]]]

Latest revision as of 15:33, 15 May 2025

Minor Conjuration

Arcane Cantrip, Alchemy, Conjuring 60 (10 minutes)
APC: 1
Range: 15 ft
Requires: Gesture, Visual, Line of Effect
Duration: 1 hour
Spell Description
Create a simple, small, crude object with no mechanical or moving parts. The object cannot be longer than 1 foot in any dimension. These objects are very fragile, and if they are used as an improvised tool or weapon, roll a LUCK check, and on a 9 or lower the object breaks. Once you have used this cantrip you cannot use it again until the duration is over, whether the object is broken or not.



[Back to Arcane Spells]