Mage Armor: Difference between revisions
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''[[Arcane]] Ritual, Spell, | __NOAUTOLINKS__ | ||
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== <big>'''Mage Armor'''</big> == | |||
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|''[[Arcane]] Spell, Arcane Ritual, Warding'' | |||
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|'''APC:''' 3 | |||
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|'''SPC:''' 8 | |||
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|'''Range:''' Touch | |||
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|'''Requires:''' Gesture | |||
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|'''Duration:''' Up to 8 hours | |||
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!Spell Description | |||
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|A creature that you touch becomes magically protected. For the duration, that creature’s AR increases by +3 while they are not wearing armor. All other defenses increase by +1. If you cast this spell again before the duration of this spell is up, then your previous casting ends to accommodate the new casting of this spell. You can also end the effects of this spell for 0 AP. | |||
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!Upcharge | |||
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|'''Upcharge:''' +1 to all defenses per +12 SP. | |||
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[[Arcane Spells|[Back to Arcane Spells]]] | |||
[[Arcane Spells|[ | |||
Latest revision as of 16:51, 15 May 2025
Mage Armor |
| Arcane Spell, Arcane Ritual, Warding |
| APC: 3 |
| SPC: 8 |
| Range: Touch |
| Requires: Gesture |
| Duration: Up to 8 hours |
| Spell Description |
|---|
| A creature that you touch becomes magically protected. For the duration, that creature’s AR increases by +3 while they are not wearing armor. All other defenses increase by +1. If you cast this spell again before the duration of this spell is up, then your previous casting ends to accommodate the new casting of this spell. You can also end the effects of this spell for 0 AP. |
| Upcharge |
| Upcharge: +1 to all defenses per +12 SP. |