Mind Wipe: Difference between revisions
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Spazztaztic (talk | contribs) (Created page with "''Psionic Spell, Psychovillainy, Enchanting'' '''APC:''' 4 '''SPC:''' 120 '''Range:''' Touch '''Requires:''' Verbal, Visual, Gesture '''Duration:''' Instantaneous Make a magic attack against a creature’s ANT. If you hit, then on your next turn, spend an additional 4 AP to attack that same creature’s LOG, provided that they are still within range. If you hit, then on your next turn, spend an additional 4 AP to attack that same creature’s WILL, provided that th...") |
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''[[Psionic]] Spell, Psychovillainy, Enchanting'' | __NOAUTOLINKS__ | ||
{| class="creature" | |||
'''APC:''' 4 | |+ | ||
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'''SPC:''' 120 | == '''Mind Wipe''' == | ||
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'''Range:''' Touch | |''[[Psionic]] Spell, Psychovillainy, Enchanting'' | ||
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'''Requires:''' Verbal, Visual | |'''APC:''' 4 | ||
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'''Duration:''' Instantaneous | |'''SPC:''' 120 | ||
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Make a magic attack against a creature’s ANT. | |'''Range:''' Touch | ||
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After casting this | |'''Requires:''' Gesture, Verbal, Visual | ||
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|'''Duration:''' Instantaneous | |||
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!Spell Description | |||
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|Make a magic attack against a creature’s ANT. On a hit, then on your next turn, spend an additional 4 AP to attack that same creature’s LOG, provided that they are still within range. If you hit, then on your next turn, spend an additional 4 AP to attack that same creature’s WILL, provided that they are still within range. If you hit, then the creature loses all of its memories, personality, and beliefs. If you miss, you can never again target this creature with Mind Wipe. | |||
This cannot be undone short of divine intervention. After casting this spell, you gain Fatigue and become Sickened for 2 days. | |||
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[[Psionic Spells|[Back to Psionic Spells]]]<br> | |||
Latest revision as of 20:44, 2 August 2025
Mind Wipe |
| Psionic Spell, Psychovillainy, Enchanting |
| APC: 4 |
| SPC: 120 |
| Range: Touch |
| Requires: Gesture, Verbal, Visual |
| Duration: Instantaneous |
| Spell Description |
|---|
| Make a magic attack against a creature’s ANT. On a hit, then on your next turn, spend an additional 4 AP to attack that same creature’s LOG, provided that they are still within range. If you hit, then on your next turn, spend an additional 4 AP to attack that same creature’s WILL, provided that they are still within range. If you hit, then the creature loses all of its memories, personality, and beliefs. If you miss, you can never again target this creature with Mind Wipe.
This cannot be undone short of divine intervention. After casting this spell, you gain Fatigue and become Sickened for 2 days. |