Gust: Difference between revisions

(Created page with "Primal Chant, Warding, Extrinsic, Weather APC: 1 Reactive AP, which you spend when attacked by one of the objects described below Range: Self Requirements: Gesture Duration: Instantaneous A gust of wind buffers you and protects you from attacks. When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist 3 against that attack’s damage type, pos...")
 
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[[Primal]] Chant, Warding, Extrinsic, Weather
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{| class="creature"
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== <big>'''Gust'''</big> ==
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|''[[Primal]]'' ''Chant, Warding, Extrinsic, Weather''
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|'''APC:''' 1 Reactive AP, which you spend when attacked by one of the objects described below
|-
|'''Range:''' Self
|-
|'''Requires:''' Gesture
|-
|'''Duration:''' Instantaneous
|-
!Spell Description
|-
|A gust of wind buffers you and protects you from attacks.
When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist +3 against that attack’s damage type, possibly causing it to miss. You retain this Resist against attacks of that damage type until the start of your next turn.
|-
!Primal Tiers
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|When you cast this chant and are at a higher power tier, the chant becomes stronger:
'''Tier 2:''' Your Resist bonus lasts until the end of your next turn.


APC: 1 Reactive AP, which you spend when attacked by one
'''Tier 3:''' Your Resist number increases by +1.


of the objects described below
'''Tier 4:''' Your Resist number increases by +1.


Range: Self
'''Tier 5:''' Your Resist number increases by +1.


Requirements: Gesture
'''Tier 6:''' Your Resist number increases by +1.
 
|}
Duration: Instantaneous
[[Primal Spells|[Back to Primal Spells]]]<br>
 
A gust of wind buffers you and protects you from attacks.
 
When you are targeted by either a physical projectile (such
 
as an arrow or sling pellet) or by a gaseous attack (such as
 
a cloud of poison), you may use this chant. Gain Resist 3
 
against that attack’s [[damage]] type, possibly causing it to miss.
 
You retain Resist 3 against attacks of that damage type until
 
the start of your next turn.
 
When you cast this chant and are at a higher power tier, the
 
chant becomes stronger:
 
Tier 2: Your Resist bonus lasts until the end of your next turn.
 
Tier 3: Your Resist number increases by +1.
 
Tier 4: Your Resist number increases by +1.
 
Tier 5: Your Resist number increases by +1.
 
Tier 6: Your Resist number increases by +1.

Latest revision as of 15:16, 1 August 2025

Gust

Primal Chant, Warding, Extrinsic, Weather
APC: 1 Reactive AP, which you spend when attacked by one of the objects described below
Range: Self
Requires: Gesture
Duration: Instantaneous
Spell Description
A gust of wind buffers you and protects you from attacks.

When you are targeted by either a physical projectile (such as an arrow or sling pellet) or by a gaseous attack (such as a cloud of poison), you may use this chant. Gain Resist +3 against that attack’s damage type, possibly causing it to miss. You retain this Resist against attacks of that damage type until the start of your next turn.

Primal Tiers
When you cast this chant and are at a higher power tier, the chant becomes stronger:

Tier 2: Your Resist bonus lasts until the end of your next turn.

Tier 3: Your Resist number increases by +1.

Tier 4: Your Resist number increases by +1.

Tier 5: Your Resist number increases by +1.

Tier 6: Your Resist number increases by +1.

[Back to Primal Spells]