Minor Blessing: Difference between revisions

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(Created page with "Divine Spell, Enchanting '''APC:''' 4 '''SPC:''' 4 '''Range:''' 40 ft '''Requirements:''' Visual, Verbal, Gesture '''Duration''': Up to 1 minute Choose three creatures within range. Until the end of your next turn, those creatures gain a +2 bonus on their skill checks. On your subsequent turn, you may spend 1 AP to extend the effects of this spell until the end of your next turn. You may keep doing this to a maximum of 1 minute. '''Upcharge''': +1 target per +2 S...")
 
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[[Divine]] Spell, Enchanting
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== '''Minor Blessing''' ==
|-
| ''[[Divine]] Spell, Enchanting''
|-
|'''APC:''' 4
|-
|'''SPC:''' 4
|-
|'''Range:''' 40 ft
|-
|'''Requires:''' Gesture, Verbal, Visual
|-
|'''Duration:''' Up to 1 minute
|-
!Spell Description
|-
|Choose three creatures within range. Until the end of your next turn, those creatures gain +2 to their skill checks.
These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a max of 1 minute.
|-
!Upcharge
|-
|'''Upcharge:''' +1 target per +2 SP
|-
|'''Upcharge:''' You may spend +6 SP to cause the spell to also affect attack rolls
|}


'''APC:''' 4
[[Divine Spells|[Back to Divine Magic]]]
 
'''SPC:''' 4
 
'''Range:''' 40 ft
 
'''Requirements:''' Visual, Verbal, Gesture
 
'''Duration''': Up to 1 minute
 
Choose three creatures within range. Until the end of your next turn, those creatures gain a +2 bonus on their skill checks.
 
On your subsequent turn, you may spend 1 AP to extend the effects of this spell until the end of your next turn. You may keep doing this to a maximum of 1 minute.
 
'''Upcharge''': +1 target per +2 SP.
 
'''Upcharge''': You may spend +6 SP to cause the spell to also affect attack rolls.

Latest revision as of 10:39, 1 August 2025

Minor Blessing

Divine Spell, Enchanting
APC: 4
SPC: 4
Range: 40 ft
Requires: Gesture, Verbal, Visual
Duration: Up to 1 minute
Spell Description
Choose three creatures within range. Until the end of your next turn, those creatures gain +2 to their skill checks.

These effects last until the end of your next turn, but you may spend 1 AP on your next turn to extend the duration until the end of your subsequent turn, to a max of 1 minute.

Upcharge
Upcharge: +1 target per +2 SP
Upcharge: You may spend +6 SP to cause the spell to also affect attack rolls

[Back to Divine Magic]