Sense Magic: Difference between revisions
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!Spell Description | !Spell Description | ||
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|For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the magic’s | |For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the magic’s source (Arcane, Divine, Occult, Primal, or Psionic) and its function (Alchemy, Altering, Divining, Enchanting, Evoking, Illusory, Necrotic, Summoning, or Warding). | ||
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!Upcharge | !Upcharge | ||
Revision as of 15:19, 28 June 2024
Sense Magic |
| Arcane Spell, Arcane Ritual, Divining, Conjuring 1 |
| APC: 5 |
| SPC: 5 |
| Range: Self (60 ft radius) |
| Requires: Gesture, Line of Effect |
| Duration: 10 minutes |
| Spell Description |
|---|
| For the duration, you sense the presence of magic within the radius. In this way, you can sense magic affecting an object, a creature, or the ambient environment. When you sense magic, you may spend 1 AP on your turn to learn the magic’s source (Arcane, Divine, Occult, Primal, or Psionic) and its function (Alchemy, Altering, Divining, Enchanting, Evoking, Illusory, Necrotic, Summoning, or Warding). |
| Upcharge |
| Upcharge: +10 minutes per +5 SP |