Mage Armor: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
__NOAUTOLINKS__ | |||
{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
| Line 18: | Line 19: | ||
!Spell Description | !Spell Description | ||
|- | |- | ||
|You or a creature that you touch becomes magically protected. For the duration, that creature’s AR increases by +3 while they are not wearing | |You or a creature that you touch becomes magically protected. For the duration, that creature’s AR increases by +3 while they are not wearing armor. All other defenses increase by +1. If you cast this spell again before the duration of this spell is up, then your previous casting ends to accommodate the new casting of this spell. You can also end the effects of this spell for free (0 AP). | ||
|- | |- | ||
!Upcharge | !Upcharge | ||
Revision as of 12:54, 28 June 2024
Mage Armor |
| Arcane Spell, Arcane Ritual, Warding |
| APC: 3 |
| SPC: 8 |
| Range: Touch |
| Requires: Gesture |
| Duration: Up to 8 hours |
| Spell Description |
|---|
| You or a creature that you touch becomes magically protected. For the duration, that creature’s AR increases by +3 while they are not wearing armor. All other defenses increase by +1. If you cast this spell again before the duration of this spell is up, then your previous casting ends to accommodate the new casting of this spell. You can also end the effects of this spell for free (0 AP). |
| Upcharge |
| Upcharge: +1 to all defenses per +12 SP |