Blightweed: Difference between revisions

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(Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...")
 
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[[Creature List|[Back to creatures]]]
[[Creature List|[Back to creatures]]]
Blightweeds are [[undead]] plant matter that take the form of briar patches and twisted thistles. They are not naturally occurring, but might be created by decay-oriented cultists out of the remains of a dead thresher moss or similar creature. Hollow Arboreans also summon Blightweeds as they seek to corrupt the forest around them.
{| class="creature"
{| class="creature"
|+
|+
! colspan="6" |
! colspan="6" |
=== Name ===
=== Blightweed ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level:''
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!CHA
!CHA
|-
|-
!3
!3
!0
!0
!0
!1
!0
!-1
!0
!2
!0
!0
|-
|-
|
|
!Ref: 10
!Ref: 13
!Fort: 10
!Fort: 10
!Ant: 10
!Ant: 11
!Log: 10
!Log: 9
!Will: 10
!Will: 12
|-
|-
| colspan="6" |
| colspan="6" |
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| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''Armor Rating''' 10
| colspan="3" |'''Armor Rating''' 12
| colspan="3" |'''Resist''' Stuff
| colspan="3" |'''Resist''' Necrotic 4
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 42
| colspan="3" |'''Vulnerable''' Stuff
| colspan="3" |'''Vulnerable''' Fire 2
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 20ft
| colspan="3" |'''Senses''' Darkvision 60ft
| colspan="3" |'''Senses''' Blindsight 30ft
|-
|-
|
|
|
|
|
|
| colspan="3" |'''Traits''' Stuff
| colspan="3" |
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Nature Spirit.''' The Blightweed ignores difficult terrain caused by foliage and other forest-related phenomena.
|-
|-
! colspan="6" |Actions
! colspan="6" |Actions
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take '''NUMBER''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Blightweed can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The MONSTER can move up to its speed.
| colspan="6" |'''Move.''' The Blightweed can move up to its speed.
|-
|-
| colspan="6" |'''Attack.''' ''Reach Xft Natural Weapon.'' +X vs AR. '''Hit:''' X (1d6) [[damage]]
| colspan="6" |'''Thorns.''' ''Reach 5ft Natural Weapon.'' +3 vs AR. '''Hit:''' 3 (1d6) sharp and 2 (1d4) necrotic.
|-
|-
| colspan="6" |
| colspan="6" |
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
==== '''''OR''' the Blightweed can take the following action.'' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Briar Wall.''' The Blightweed chooses two 5 ft spaces within 5ft. These spaces become difficult terrain for 1 minute, and any creature entering them must make a DC 13 FORT check or take 4 (1d8) necrotic [[damage]].
|-
|-
|}
|}

Revision as of 00:19, 19 November 2023

[Back to creatures]

Blightweeds are undead plant matter that take the form of briar patches and twisted thistles. They are not naturally occurring, but might be created by decay-oriented cultists out of the remains of a dead thresher moss or similar creature. Hollow Arboreans also summon Blightweeds as they seek to corrupt the forest around them.

Blightweed

Monster Level:
Size. Type
STR DEX END AWR INT CHA
3 3 0 1 -1 2
Ref: 13 Fort: 10 Ant: 11 Log: 9 Will: 12
Armor Rating 12 Resist Necrotic 4
Hit Points 42 Vulnerable Fire 2
Speed 20ft Senses Blindsight 30ft
Features
Nature Spirit. The Blightweed ignores difficult terrain caused by foliage and other forest-related phenomena.
Actions

The Blightweed can take TWO of the following actions, or take the same action twice.

Move. The Blightweed can move up to its speed.
Thorns. Reach 5ft Natural Weapon. +3 vs AR. Hit: 3 (1d6) sharp and 2 (1d4) necrotic.

OR the Blightweed can take the following action.

Briar Wall. The Blightweed chooses two 5 ft spaces within 5ft. These spaces become difficult terrain for 1 minute, and any creature entering them must make a DC 13 FORT check or take 4 (1d8) necrotic damage.