Wolf: Difference between revisions

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(Created page with "[Back to creatures] {| class="creature" |+ ! colspan="6" | === Name === |- | colspan="6" |''Monster Level:'' |- | colspan="6" |''Size. Type'' |- !'''STR''' !DEX !END !AWR !INT !CHA |- !0 !0 !0 !0 !0 !0 |- | !Ref: 10 !Fort: 10 !Ant: 10 !Log: 10 !Will: 10 |- | colspan="6" | |- | colspan="3" | | colspan="3" | |- | colspan="3" |'''Armor Rating''' 10 | colspan="3" |'''Resist''' Stuff |- | colspan="3" |'''Hit Points''' 10 | colspan="3" |'''Vulnerable''' Stuff...")
 
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! colspan="6" |
! colspan="6" |
=== Name ===
=== Wolf ===
|-
|-
| colspan="6" |''Monster Level:''
| colspan="6" |''Monster Level: 1''
|-
|-
| colspan="6" |''Size. Type''
| colspan="6" |''Medium. Beast''
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!'''STR'''
!'''STR'''
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!CHA
!CHA
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!0
!1
!0
!2
!0
!1
!0
!2
!0
!-3
!0
!-2
|-
|-
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!Ref: 10
!Ref: 12
!Fort: 10
!Fort: 11
!Ant: 10
!Ant: 12
!Log: 10
!Log: 7
!Will: 10
!Will: 8
|-
|-
| colspan="6" |
| colspan="6" |
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| colspan="3" |
| colspan="3" |
|-
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| colspan="3" |'''Armor Rating''' 10
| colspan="3" |'''Armor Rating''' 12
| colspan="3" |'''Resist''' Stuff
| colspan="3" |'''Senses''' Low Light Vision 60ft
|-
|-
| colspan="3" |'''Hit Points''' 10
| colspan="3" |'''Hit Points''' 15
| colspan="3" |'''Vulnerable''' Stuff
| colspan="3" |
|-
|-
| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 40ft
| colspan="3" |'''Senses''' Darkvision 60ft
| colspan="3" |
|-
|-
|
| colspan="6" |'''Skills''' (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
|
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| colspan="3" |'''Traits''' Stuff
|-
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! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Feature.''' Info
| colspan="6" |'''Keen Senses.''' The Wolf has an additional +2 bonus to AWR checks relying on hearing or smell.
'''Pack Tactics.''' The Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5ft of its target.
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! colspan="6" |Actions
! colspan="6" |Actions
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The MONSTER can take '''NUMBER''' of the following actions, or take the same action '''twice.''''' ====
==== ''The Wolf can MOVE and take ONE of the following actions.'' ====
|-
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| colspan="6" |'''Move.''' The MONSTER can move up to its speed.
| colspan="6" |'''Move.''' The Wolf can move up to its speed.
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| colspan="6" |'''Attack.''' ''Reach Xft Natural Weapon.'' +X vs AR. '''Hit:''' X (1d6) [[damage]]
| colspan="6" |'''Bite.''' ''Reach 5ft Natural Weapon.'' +2 vs AR. '''Hit:''' 5 (1d6+2) sharp, then +1 vs FORT. '''Hit:''' Target falls prone.
'''Growl.''' The Wolf can prepare its Growl.
|-
|-
| colspan="6" |
! colspan="6" |Reactions
==== '''''OR''' the MONSTER can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
|-
|-
| colspan="6" |'''Move.''' The Monster can move up to its speed.
| colspan="6" |'''Growl.''' If the Wolf prepared its Growl on its last turn, then when a creature moves into Melee distance of the Wolf, it can make a Bite attack.
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Revision as of 19:28, 18 November 2023

[Back to creatures]

Wolf

Monster Level: 1
Medium. Beast
STR DEX END AWR INT CHA
1 2 1 2 -3 -2
Ref: 12 Fort: 11 Ant: 12 Log: 7 Will: 8
Armor Rating 12 Senses Low Light Vision 60ft
Hit Points 15
Speed 40ft
Skills (DEX) Sneaking +3; (END) Distance Running +1; (AWR) Tracking +3, Perceiving +2
Features
Keen Senses. The Wolf has an additional +2 bonus to AWR checks relying on hearing or smell.

Pack Tactics. The Wolf gains a +2 bonus to attack rolls if it has a conscious ally within 5ft of its target.

Actions

The Wolf can MOVE and take ONE of the following actions.

Move. The Wolf can move up to its speed.
Bite. Reach 5ft Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) sharp, then +1 vs FORT. Hit: Target falls prone.

Growl. The Wolf can prepare its Growl.

Reactions
Growl. If the Wolf prepared its Growl on its last turn, then when a creature moves into Melee distance of the Wolf, it can make a Bite attack.