Die of Time: Difference between revisions
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Revision as of 02:57, 21 June 2024
Die, Legendary, Essence 65
This single 6-sided die is carefully crafted of intricate copper and brass clockwork. Each face has a different number of copper nubs from 1 to 6. By spending 2 AP, you can throw the Die of Time to activate an effect from the table below. Once the effect activates, the die cannot be used again for 2d12 hours
| 1d6 | Effect |
|---|---|
| 1 | You are attacked by a hostile creature native to your current environment. |
| 2 | The weather of the region immediately changes as determined by the MC. |
| 3 | You may know the exact current location of one person or object you choose within 10 miles of you. |
| 4 | You gain double your standard AP on your next turn. If you are not in combat, you gain double your standard AP on the first turn you take in combat before Taking a Rest. |
| 5 | You gain the benefits of Recouping. |
| 6 | 6 You gain the benefits of Taking a Rest. |