Staff of Whirlwinds: Difference between revisions
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Revision as of 01:46, 21 June 2024
DEX Weapon, Hand-and-a-Half (APC 2), Magical, Rare, Essence 20
Range: Melee
APC: 3
Damage: 1d4+2 Blunt
This white ash quarterstaff is wrapped in dark blue leather and capped in silver. The staff has 3 charges, and regains 1d3 charges daily at dawn. When you make a successful melee attack against a target that is Medium or smaller, that target is pushed back 5 feet away from you. Additionally, you may spend 4 AP and 1 charge to create a 20 ft cone of wind and make a special attack: +END vs the FORT of all creatures in the cone. Hit: 1d8+2 blunt damage and targets are pushed back 20 ft. Miss: ½ damage and targets are not pushed.